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Top Tech Jobs & Startup Jobs in Montreal
Gaming
Administer and improve Ubisoft’s Jira environment supporting Rainbow Six Siege production. Responsibilities include managing workflows, permissions, screens, fields, automations, integrations, governance, documentation, user adoption, and complex issue resolution. The role will also support migration from Jira Server to Jira Cloud, including risk assessment, validation, stabilization, and development of cloud standards.
Top Skills:
APIsAtlassianJIRAJira CloudJira Data CenterJira ServerJsuPower BIRich FiltersScriptrunnerShotgridStructureXray
Gaming
Designs and operates Rainbow Six Siege’s progression and reward systems, including Battle Pass rewards, XP, levels, events, and post-match rewards. Collaborates with monetization, analytics, and other design teams to tune pacing, simulate changes, monitor economic performance, and support player acquisition, retention, and monetization goals. Conducts competitive benchmarking, documents design decisions, and applies player psychology, quantitative analysis, and modeling to improve live-service engagement.
Top Skills:
ExcelSimulation ToolsTableauVBA
Gaming
Develop and maintain a large-scale Kubernetes platform supporting Ubisoft games and online services. Responsibilities include building Go-based Kubernetes operators and tools, managing platform upgrades and lifecycle, improving scalability and resilience, implementing security and observability, supporting CI/CD and infrastructure as code, resolving production incidents, participating in on-call rotations, and collaborating with DevOps, infrastructure, security, product, and project teams.
Top Skills:
Argo CdAWSAzureCi/CdDockerElkGitlabGitopsGoGrafanaKubernetesOpentelemetryPrometheusTerraform
Gaming
Soutient la vision technique et les flux de production liés aux systèmes de jeu et à la configuration de contenu. Crée des gabarits MTX, définit des structures de données réutilisables, identifie les possibilités d’automatisation et contribue à des pratiques de production évolutives. Collabore avec des équipes multidisciplinaires et internationales, soutient la configuration des données pour les bots IA et agit comme point de contact pour les flux partagés et le soutien à la production.
Top Skills:
Ai Bot ConfigurationData ConfigurationMtx TemplatesScalable Data StructuresVideo Game Development PipelinesWorkflow Automation
Gaming
Agit comme référence technique pour la production de personnages, de la réception des concepts à l’intégration dans Unreal Engine. Définit les pipelines, normes, conventions d’exportation et validations; développe ou recommande des outils d’automatisation. Optimise les ressources, matériaux, textures, déformations, vêtements et cheveux, et collabore avec les équipes d’animation et de programmation sur les systèmes de personnages en jeu.
Top Skills:
Unreal Engine 4Unreal Engine 5
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Gaming
Creates and integrates high-quality first-person gameplay animations and animation systems for the main character in a AAA FPS game. Responsibilities include keyframe animation, motion-capture data processing, precise animation adjustments, game-engine integration, in-game testing, and collaboration with animation, technical, programming, and design teams to achieve quality and schedule objectives.
Top Skills:
Motion CaptureMotionbuilder
Gaming
Supports Ubisoft Montreal production teams by designing and implementing complex technical game systems and gameplay features. Acts as a technical reference, improves tools and workflows, validates data, debugs production issues, prototypes gameplay features, tests tools, documents processes, and shares best practices. Collaborates with design, level design, programming, and production teams to ensure technical quality, stability, and consistency.
Top Skills:
2D/3D Design SoftwareGame Development PlatformsGame EnginesProgrammingScripting
Gaming
Supports and evolves animation systems for a video game, including motion capture, facial animation, lip synchronization, procedural systems, and animation rigs. Collaborates with animators, riggers, designers, and programmers; validates animation assets; integrates animation into the game engine; prototypes animation and physics systems; maintains production pipelines and tools; and documents technical processes.
Top Skills:
BlueprintsFacial AnimationInverse KinematicsLip SynchronizationMaxscriptMotion CapturePythonState MachinesUnreal Engine
Gaming
Supports the Assassin’s Creed community strategy by creating player-facing content, managing social media conversations, monitoring community sentiment, sharing feedback and engagement metrics internally, coordinating contests and events, and collaborating with social media and production teams. The role also develops influencer relationships, copyedits communications, and applies content performance insights to future campaigns.
Top Skills:
DiscordForumsGames-As-A-ServiceInstagramSocial Media Management ToolsTiktokTwitter/X
Gaming
Create and refine first-person and third-person gameplay animations and animation systems for Rainbow Six Siege. Responsibilities include keyframe animation, motion-capture data processing, precise adjustment for game-engine requirements, technical export and integration, and in-game testing. The role collaborates with animation, technical direction, programming, and game design teams to deliver high-quality animations and a polished gameplay feel.
Top Skills:
Game EnginesKeyframe AnimationMotion CaptureMotionbuilder
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