Top Tech Jobs & Startup Jobs in Montreal

3 Days AgoSaved
Remote
Québec, QC, CAN
Mid level
Mid level
Gaming • Esports
Design and implement player-progression systems, items and loot; tune numeric systems; analyze playtest data; fix bugs; collaborate with other departments to deliver high-quality RPG features.
Top Skills: AirtableC#C++ExcelLuaPythonVerse
Reposted 7 Days AgoSaved
Remote
Québec, QC, CAN
Mid level
Mid level
Gaming • Esports
The Gameplay Programmer will work on game systems, collaborate with teams, write maintainable code, and participate in game design and production.
Top Skills: C++Tdd
Reposted 10 Days AgoSaved
Remote
Québec, QC, CAN
Senior level
Senior level
Gaming • Esports
Lead and mentor the Tools team; plan and deliver tools features; design and maintain internal editors and UI; collaborate with Engine and Gameplay teams; improve content creation pipelines, automation and testing; support legacy tools; gather feedback from end-users and drive feature development to completion.
Top Skills: .NetC#C++WpfXaml
Reposted 10 Days AgoSaved
Remote
Québec, QC, CAN
Mid level
Mid level
Gaming • Esports
Responsible for sourcing and engaging candidates for multiple locations, building talent pipelines, collaborating with hiring teams, and promoting employer branding.
Top Skills: Ats Platforms Such As LeverBooleanGreenhouseX-Ray
Reposted 16 Days AgoSaved
Remote
Québec, QC, CAN
Internship
Internship
Gaming • Esports
The role involves various manual testing activities, collaboration with programming teams, bug reporting, and support for production teams, all within an international environment.
Top Skills: Game EnginesJenkinsJIRAPerforce
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Reposted 18 Days AgoSaved
Remote
Québec, QC, CAN
Junior
Junior
Gaming • Esports
Join Larian Studios as an Engine Programmer, focusing on engine development, writing maintainable code, performance optimization, and mentoring team members. Passion for games is key.
Top Skills: C++D3D12GnmVulkan
Reposted 18 Days AgoSaved
Remote
Québec, QC, CAN
Mid level
Mid level
Gaming • Esports
Design, prototype and finalize playable game areas (whitebox to final), collaborate with art/scripting/combat/cinematics, apply gameplay mechanics, reserve space for in-development features, iterate based on feedback, fix level-design bugs, and keep levels playable for shipping.
Reposted 21 Days AgoSaved
Remote
Québec, QC, CAN
Mid level
Mid level
Gaming • Esports
Maintain and extend the studio's proprietary engine for VFX (particle simulation, materials, post-process, rendering/lighting). Collaborate with Art/VFX to implement high-quality visual effects, optimize and debug for performance, and document code features.
Top Skills: C#C++Directx 12Gpu Particle SystemsGpu/Cpu Profiling ToolsMetalMultithreadingParticle System AlgorithmsShading LanguagesVulkan
24 Days AgoSaved
Remote
Québec, QC, CAN
Senior level
Senior level
Gaming • Esports
Develop and maintain the game engine: write performant, robust C++ code; debug, profile and optimize CPU/GPU performance; participate in design, code review, testing and documentation; mentor team members and support engine production.
Top Skills: C++Cpu And Gpu Profiling ToolsData-Driven DevelopmentMultithreading
Reposted 24 Days AgoSaved
Remote
Québec, QC, CAN
Senior level
Senior level
Gaming • Esports
Lead and mentor the engine programming team, manage coding practices, optimize performance, and collaborate closely with other leads to enhance proprietary engine quality.
Top Skills: C++Directx 12Profiling ToolsVulkan
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