Top Tech Jobs & Startup Jobs in Montreal

3 Hours AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Lead UX design for a large-scale live-service multiplayer FPS: research, define problems, design scalable UI/UX systems, produce wireframes/prototypes, iterate with user research, and collaborate with game design, art, engineering to maintain design systems and accessibility standards.
Top Skills: Ai WorkflowsConfluenceFigmaGame EditorMiro
3 Hours AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Design and advocate player-centered UX for a large-scale live-service multiplayer FPS. Conduct discovery research, create wireframes, prototypes, and design systems, collaborate with multidisciplinary teams, iterate from player research, and ensure accessibility and platform compliance.
Top Skills: ConfluenceFigmaGame EditorMiro
7 Hours AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Technical lead and primary technical owner for project UI systems. Manage Snowdrop UI framework and UI Graph, set architecture and coding standards, supervise UI integrators and technical artists, implement and optimize UI for gameplay/menus/HUD, triage UI crashes, and ensure accessible, reusable, and performant UI components.
Top Skills: Snowdrop Ui FrameworkUi Graph
YesterdaySaved
In-Office
Montréal, QC, CAN
Mid level
Mid level
Gaming
Implement and validate bots' AI gameplay systems, operators, and gameplay mechanics. Create design documentation, debug AI/navigation, participate in balancing and prototyping, and support tutorials and singleplayer missions while collaborating with programmers and technical designers.
Top Skills: UnityUnreal Engine
Reposted YesterdaySaved
In-Office
Montréal, QC, CAN
Mid level
Mid level
Gaming
The role involves developing anti-cheat technologies, enhancing game security through code hardening, and collaborating with teams to prevent cheating.
Top Skills: C++Windows
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Reposted YesterdaySaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Lead marketing analytics projects to measure and optimize campaign performance across channels. Design experiments, build reporting and benchmarks, analyze paid media and creator impact, collaborate with Data Science for predictive insights, and communicate recommendations to marketing and brand stakeholders.
Top Skills: Adobe AnalyticsConversion Api (Capi)DatoramaGamesightPythonRSalesforceSQLTableau
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Mid level
Mid level
Gaming
Design, develop, and maintain online systems for Far Cry. Integrate Ubisoft services via Snowdrop plugins (C++), and build deployment and game-server management automation using GitOps, ArgoCD, Kubernetes, Go, and TypeScript. Troubleshoot, optimize, and operate live online services while collaborating with production teams and stakeholders.
Top Skills: ArgocdAWSAzureC++GitopsGoKubernetesMicroservicesSnowdropTypescript
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Mid level
Mid level
Gaming
Contribute to Far Cry online systems: integrate Ubisoft services and develop Snowdrop plugins (C++), build deployment and automation tooling for game servers using GitOps, ArgoCD, Kubernetes, Go and TypeScript, and maintain/optimize online services.
Top Skills: ArgocdAWSAzureC++GitopsGoKubernetesSnowdropTypescript
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Lead networking architecture and technical strategy for large-scale multiplayer systems. Own dedicated servers, replication, matchmaking, and online services. Drive performance, scalability, reliability, and security efforts, investigate production issues, optimize telemetry/metrics, and mentor a team of network programmers while coordinating across gameplay, engine, operations, security, and live services.
Top Skills: AWSAzureC++Client/Server ArchitectureConcurrencyDedicated ServersDistributed SystemsGameliftMatchmakingMultithreadingObservabilityPlayfabReal-Time NetworkingReplication ModelsTelemetry
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Mid level
Mid level
Gaming
Concevoir et implémenter des systèmes de jouabilité pour Rainbow Six Mobile : comportements de bots, opérateurs, tutoriels et missions solo. Rédiger documentation de conception, collaborer avec programmeurs et concepteurs techniques, utiliser outils de débogage, prototyper fonctionnalités, tester, équilibrer et communiquer les intentions de jouabilité.
Top Skills: Ai Behavior SystemsDebugging ToolsGame EditorsUnityUnreal Engine
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