Top Tech Jobs & Startup Jobs in Montreal

7 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Entry level
Entry level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Tests game features throughout development, including functional, regression, performance, and integration testing. Reproduces and documents bugs, analyzes severity and root causes, verifies fixes, maintains test plans and cases, and helps preserve build stability. The role collaborates closely with designers and engineers, uses debugging tools and game engines, evaluates usability and player experience, and communicates blockers and actionable feedback.
Top Skills: Debugging ToolsGitJIRAPerforceSeleniumSoftware Development Lifecycle (Sdlc)SQLUnityUnreal Engine
7 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Expert/Leader
Expert/Leader
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Supports the Design Director in coordinating and executing the project’s design vision across gameplay pillars and disciplines. Defines shared design-programming systems, including creator-facing UGC APIs, and helps align gameplay, player experience, workflows, and feature implementation. Coordinates cross-functional teams, resolves dependencies and production risks, mentors designers, maintains documentation, and contributes to reviews, playtests, prototyping, and quality evaluation. Requires strong AAA or high-quality indie game design experience, systems thinking, Unreal Engine 5 and Blueprint expertise, and multidisciplinary leadership.
Top Skills: APIsBlueprint ScriptingCreator ToolsFrameworksGameplay SystemsScripting InterfacesUgc SystemsUnreal Engine 5
11 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Expert/Leader
Expert/Leader
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Defines visual and technical material standards for an AAA open-world game. Develops master materials, shader systems, and scalable real-time pipelines for environments, characters, props, and procedural content. Collaborates with art, technical art, and engineering teams to solve rendering and performance challenges. Establishes quality benchmarks, validates implementations, and advances automation, R&D, and AI-assisted workflows across platforms.
Top Skills: Ai-Assisted WorkflowsMaster MaterialsPbrProcedural MaterialsReal-Time RenderingShadersSubstance DesignerSubstance PainterUnreal EngineUnreal Engine 5
14 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Expert/Leader
Expert/Leader
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads the vision, strategy, roadmap, and lifecycle of NBCUniversal’s mobile product experience. Partners with design, engineering, analytics, production, and business teams to prioritize features, improve engagement, retention, onboarding, monetization, and product health. Drives research-informed decisions, launch readiness, stakeholder alignment, and continuous improvement while helping build the mobile product organization.
Top Skills: A/B TestingConsole PlatformsCross-Platform Product DevelopmentMobile PlatformsPc PlatformsProduct Analytics
14 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Mid level
Mid level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads environment art for an in-game world, setting visual standards, mentoring artists, reviewing assets, collaborating with level design and art leadership, improving pipelines, planning workloads, solving technical issues, and documenting best practices. Requires 3D environment production experience for shipped games, proficiency with 3D software and world-building tools, and familiarity with modeling, texturing, lighting, shaders, materials, and procedural workflows.
Top Skills: 3Ds MaxBlenderHoudiniIn-Engine Lighting ToolsLevel-Editing ToolsMaterial GraphsMayaModoShader CreationSubstanceWorld-Building Tools
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19 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Entry level
Entry level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Designs scalable software architectures that integrate machine learning models with real-time rendering systems. Builds APIs, wrappers, microservices, and preprocessing/postprocessing layers; evaluates customer requirements and determines build-versus-buy approaches; coordinates with customers, leadership, and engineering teams; and translates product visions into modular, stable, language-agnostic production components.
Top Skills: APIsC#C++ContainerizationGitMachine LearningMessage BrokersMicroservicesPythonReal-Time Rendering EnginesUnix Shell
27 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads the design, development, optimization, and long-term technical direction of Unreal Engine systems for an AAA game. Responsibilities include engine architecture, low-level programming, performance and memory optimization, platform integration, debugging, engine upgrades, coding standards, technical planning, and mentoring engine programmers. The role collaborates across gameplay, rendering, tools, pipeline, and production teams.
Top Skills: C++GitPerforceUnreal Engine
29 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Owns the quality, systems, pipelines, and visual consistency of vegetation for a large-scale interactive entertainment experience. The role defines standards for trees, plants, ground cover, and ecosystems; guides vegetation creation across biomes; validates artistic and technical implementation; and collaborates with environment, procedural, technical art, Houdini, lighting, and production teams. It also supports scalable world-building, real-time performance, workflow innovation, and vegetation tools across high-end and mobile platforms.
Top Skills: HoudiniProcedural World-Building ToolsReal-Time Game EnginesSpeedtreeUnreal Engine
29 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Expert/Leader
Expert/Leader
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Defines facial art standards for an AAA interactive entertainment project, solving complex facial modeling and performance challenges. Develops facial pipelines, blendshape workflows, scanning processes, rigs, tools, and real-time character systems. Collaborates with animation, technical art, and cross-disciplinary teams to ensure expressive, technically robust facial assets. Establishes benchmarks, validates content, guides team members, and drives scalable innovations that improve realism, consistency, and production efficiency.
Top Skills: 3D ScanningBlendshapesFacial RigsMetahumanPerformance CaptureReal-Time Character PipelinesUnreal Engine
29 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Expert/Leader
Expert/Leader
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads the visual direction, quality, and consistency of character art for a large-scale interactive entertainment experience. Manages Character Art Leads and Review Artists, establishes artistic and technical standards, reviews assets, and collaborates with animation, design, technical art, and lighting teams. The role oversees scalable character pipelines, crowd and customization systems, internal teams, and external partners while aligning artistic vision with production constraints across platforms.
Top Skills: MetahumanUnreal Engine 5
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