Top Tech Jobs & Startup Jobs in Montreal

YesterdaySaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads the design, development, and evolution of tools supporting AAA game content creation and development workflows. Builds Unreal Engine editor tools and standalone desktop applications, provides technical leadership in C++, mentors programmers, collaborates across disciplines, and improves performance, usability, stability, automation, and scalability. The role also oversees architecture, testing, documentation, debugging, data pipelines, and integration with external services.
Top Skills: .NetC#C++ElectronGitPerforcePythonQtRest ApisUnreal EngineWinuiWpf
4 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Create and implement high-quality real-time VFX for gameplay, environments, and characters in a large-scale open-world project. Prototype generative AI, procedural, and automated workflows; evaluate and integrate visual outputs; establish technical and visual standards; and optimize effects within memory, GPU, and CPU budgets. Collaborate with art, engineering, design, animation, lighting, and audio teams while documenting workflows and supporting other artists through knowledge sharing.
Top Skills: AutomationBlenderEmbergenGenerative AiHoudiniMaterialsMayaNiagaraPbrPhotoshopProcedural SystemsReal-Time RenderingShadersUnreal Engine 5
4 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Mid level
Mid level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Creates realistic vegetation and organic assets, including trees, plants, ground cover, and ecosystem elements, for an AAA open-world project. Translates art direction into optimized, scalable assets while maintaining consistency across vegetation libraries. Collaborates with environment, procedural, lighting, and technical art teams, follows real-time production pipelines, supports LOD and performance requirements, and iterates on feedback. The role is based in Montreal and requires working onsite at least four days per week.
Top Skills: HoudiniSpeedtreeUnreal Engine
4 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads a team of gameplay animators creating polished NPC and player animations for real-time AAA video games. Provides artistic and technical direction, mentorship, feedback, production coordination, and pipeline development. Collaborates across disciplines to resolve blockers and maintain quality standards. Contributes to keyframe, motion-capture, facial, cinematic, creature, combat, locomotion, and traversal animation while documenting workflows, style guides, and best practices.
Top Skills: MayaMotionbuilderUnreal Engine 5
4 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads a team of VFX artists creating high-fidelity real-time visual effects for games. Establishes VFX pipelines and quality standards, develops scalable workflows and tools, optimizes performance, and collaborates with art, engineering, technical art, and production teams. Mentors artists, coordinates milestones, and evaluates emerging technologies including AI-assisted, procedural, and automated approaches. The role requires deep Unreal Engine 5 expertise, shipped AAA game experience, and strong real-time VFX skills.
Top Skills: Ai-Assisted WorkflowsBlenderEmbergenHoudiniMayaPbr WorkflowsPhotoshopProcedural Content WorkflowsReal-Time RenderingShadersUnreal Engine 5
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4 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Expert/Leader
Expert/Leader
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Defines lighting standards and advances real-time lighting, global illumination, rendering workflows, and scalable pipelines for an AAA open-world game. Solves complex artistic and technical challenges involving realism, atmosphere, performance, and cinematic storytelling. Collaborates with Technical Art and cross-disciplinary teams, validates lighting implementations, establishes quality benchmarks, and provides expert guidance across platforms ranging from high-end systems to mobile.
Top Skills: Global IlluminationLumenMulti-Platform RenderingReal-Time LightingRendering PipelinesUnreal Engine 5
4 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Mid level
Mid level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Creates and maintains character and object rigs for video games, including skinning, cloth and physics setups, facial rigs, retargeting, and game integration. Diagnoses animation issues across tools and pipelines, optimizes assets for performance, and develops workflows, tools, and technical documentation. Collaborates with animators, artists, and programmers. Requires expertise in Unreal Engine, MotionBuilder, and Maya, with at least four years of 3D game character animation experience.
Top Skills: Control RigIkMayaMetahumanMotion CaptureMotionbuilderPythonUnreal Engine
4 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Designs, develops, and maintains Unreal Engine editor tools, standalone desktop applications, automation utilities, and content pipeline integrations for AAA game production. Responsibilities include debugging complex tool issues, improving performance and usability, collaborating with end-users and engineers, contributing to tools architecture, documenting code, and mentoring junior programmers. The role requires strong C++, Unreal Engine, tools development, data workflow, and version control experience.
Top Skills: .NetC#C++Editor Utility WidgetsElectronGitPerforcePythonQtRestSlateUnreal EngineWpf
4 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Mid level
Mid level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Creates and maintains character and object rigs for video games, including skinning, cloth physics, facial rigs, retargeting, and control systems. Integrates characters into Unreal Engine, diagnoses animation and pipeline issues, and optimizes assets for performance. Develops animation tools and workflows, supports DCC and in-game setups, documents technical processes, and collaborates with animators, artists, and programmers.
Top Skills: Animation RetargetingCloth SimulationControl RigDcc PipelinesGame Engine WorkflowsIkMayaMetahumanMotionbuilderPythonUnreal Engine
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Senior Data Scientist responsible for translating product and machine learning goals into actionable data specifications. The role oversees dataset curation, filtering, processing, pipeline quality, and behavioral data integrity for production machine learning. It requires collaboration with ML engineers, product engineers, TPMs, and annotation teams, along with strong data science, mathematical, analytical, communication, and cross-functional leadership skills.
Top Skills: ConfluenceExperiment Tracking FrameworksGitJIRAMachine LearningPythonSlackUnix Shell
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