Top Tech Jobs & Startup Jobs in Montreal

16 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming
Develop anti-cheat technologies directly within the game engine, strengthening client and platform security while integrating detection systems with online services. Analyze cheats and vulnerabilities, apply Windows internals expertise, and develop protections using obfuscation, encryption, machine learning, and AI. The role also involves debugging complex security and performance issues, collaborating with development and security research teams, and monitoring emerging game security and reverse-engineering threats.
Top Skills: Anti-Tamper TechnologyArtificial IntelligenceC++Code ObfuscationEncryptionMachine LearningMemory ManagementMultithreadingWindowsWindows Apis
16 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming
Leads a multidisciplinary organization supporting Ubisoft games, studios, and Creative Houses. Responsibilities include managing leaders, developing organizational capabilities, overseeing IT and operational service delivery, managing incidents and risks, planning workforce capacity, guiding organizational change, and aligning services with business and production priorities. The role also drives operational excellence through performance metrics, service reviews, automation, standardization, and continuous improvement while collaborating with global technology, HR, finance, security, infrastructure, and external partner teams.
Top Skills: AutomationCloud ComputingCybersecurityIt InfrastructureIt Service DeliveryOperational Performance IndicatorsService Management
16 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Leads global community strategy and engagement for For Honor, developing player communications, content, events, feedback cycles, and post-launch initiatives. Partners with production, publishing, marketing, social media, and live teams to improve retention, support launches, report KPIs, advocate for players, and influence game development. Serves as a community spokesperson and subject matter expert while mentoring peers and establishing best practices across the global community team.
Top Skills: DiscordFacebookInstagramRedditSteamTwitchXYoutube
16 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming
Defines and evolves the long-term narrative vision for the Assassin’s Creed brand. Establishes shared narrative principles, canon, character arcs, and frameworks across projects and studios. Aligns narrative and franchise stakeholders, maintains a narrative roadmap, ensures consistency and scalability, and supports teams with storytelling, pacing, cinematics, and gameplay integration. Requires strategic narrative leadership, cross-project collaboration, influence without direct authority, strong communication, and familiarity with AAA game development.
Top Skills: Aaa Game Development
16 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming
Intègre et implémente des interfaces utilisateur, menus et flux de navigation dans Unreal Engine avec UMG et Blueprint. Transforme les maquettes en widgets et systèmes réutilisables, crée des animations et des interactions, optimise les performances liées au processeur, à la mémoire, aux textures et aux matériaux, et corrige les problèmes d’intégration. Collabore avec les équipes UX, art UI et ingénierie UI pour garantir une qualité visuelle et une performance cohérentes.
Top Skills: BlueprintUi MaterialsUi ShadersUi TexturesUmgUnreal Engine
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16 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Développe et maintient des systèmes, moteurs d’inférence, bibliothèques et frameworks de machine learning en C++. Optimise les calculs sur CPU, GPU et NPU, intègre les systèmes ML aux moteurs de jeu, conçoit des outils d’évaluation de performance et écrit des tests. Collabore avec les équipes de science des données, recherche et programmation, tout en réalisant des preuves de concept, de la recherche, de la documentation et du partage de connaissances.
Top Skills: C++CpuDeep LearningGame EnginesGpuMachine LearningMultithreadingNpuPythonReinforcement Learning
17 Days AgoSaved
In-Office
Montréal, QC, CAN
Senior level
Senior level
Gaming
Leads global community engagement strategy for Far Cry, driving player retention, communications, feedback cycles, and post-launch engagement. Develops content plans, coordinates cross-functional messaging, represents player needs, manages community events, tracks KPIs and ROI, and mentors community managers. Partners with production, publishing, marketing, social media, and content teams across international studios. International travel may be required.
Top Skills: BlogsFacebookPodcastsSocial Media PlatformsTwitter
17 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming
Administer Jira Software, Jira Service Management, and Confluence for Ubisoft teams. Responsibilities include platform monitoring, workflow and automation configuration, Marketplace app management, user access and security, Data Center-to-Cloud migration, troubleshooting, documentation, training, and process improvement. The role requires collaboration with production and service teams and bilingual French-English communication. It is based onsite in Montreal five days per week.
Top Skills: AssetsAtlassian CloudAtlassian Data CenterAtlassian MarketplaceConfluenceJira AutomationJira Service ManagementJira SoftwareScriptrunnerXray
17 Days AgoSaved
In-Office
Montréal, QC, CAN
Entry level
Entry level
Gaming
Leads monetization strategy and live operations for in-game stores, currencies, Battle Passes, and offers. Oversees the MTX roadmap, pricing, forecasting, reporting, performance optimization, and purchase flows. Partners with analytics, marketing, community, online, creative, publishing, and external partners while managing direct reports and cross-brand licensing initiatives.
17 Days AgoSaved
In-Office
Montréal, QC, CAN
Expert/Leader
Expert/Leader
Gaming
Leads the technical graphics direction for an Unreal-based video game project. Defines rendering and graphics systems strategy, evaluates performance and memory constraints, develops tools and workflows, establishes technical standards, and resolves complex production issues. Manages and mentors a team of technical artists, collaborates with creative, programming, and leadership teams, supports recruiting and talent development, and monitors graphics technology trends.
Top Skills: 3Ds MaxC#C++MayaPythonSubstance PainterUnreal
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