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Recently posted jobs
Gaming • Design
Develop and optimize C++ game features across mobile, PC, and console platforms. Diagnose CPU, GPU, memory, engine, and gameplay issues; maintain toolchain, pipeline, service integrations, deployment, and debugging processes. Contribute to technical architecture, make autonomous technical decisions, support complex problem solving, and mentor programmers while ensuring code quality, performance, and project integration.
Gaming • Design
Develop and optimize C++ game features across mobile, PC, and console platforms. Diagnose CPU, GPU, memory, engine, and gameplay issues; maintain engine integrations, toolchains, pipelines, services, and deployment processes. Contribute to technical design, make independent engineering decisions, resolve complex technical issues, and mentor programmers while ensuring code quality, interoperability, performance, and timely delivery.
Gaming • Design
Plan and monitor major technical initiatives for video game projects, translating technical direction into production plans. Assess risks and impacts on scope, budget, staffing, schedules, quality, and technical health. Coordinate with technical leaders, producers, partners, and stakeholders; prioritize initiatives, manage requests, support reviews and postmortems, and promote continuous improvement. The role requires extensive video game project management experience, AAA or AA project experience, knowledge of game development pipelines and engines, Agile expertise, and fluency in French and English.
Gaming • Design
Planifie et assure le suivi de l’ensemble du cycle de production d’un projet de jeu vidéo. Gère les effectifs, les risques, les budgets, les dépendances et les priorités afin de respecter les jalons. Encadre et mobilise son équipe, soutient le développement des compétences et agit comme point de contact principal auprès des partenaires. Contribue également aux projets de développement de sa communauté métier.
Gaming • Design
Oversee the full production cycle for a video game project, including planning, staffing, budgets, risks, dependencies, milestones, and priorities. Lead and coach team members, manage performance and development plans, maintain partner relationships, and serve as the primary point of contact. The role also supports discipline-wide initiatives and requires experience delivering AAA or AA titles in the video game industry.
Gaming • Design
Planifie et suit les initiatives techniques majeures d’un projet de jeu vidéo, en collaboration avec les directeurs techniques, les leads et les producteurs. Analyse les risques, évalue les impacts sur la portée, les budgets, les effectifs, les échéanciers et la qualité, puis propose des solutions. Agit comme point de contact principal auprès du partenaire, assure la transparence des suivis et contribue à l’amélioration continue des processus et livrables.
Gaming • Design
Manage a programming team for mobile game development, ensuring communication with departments, maintaining code quality, and mentoring the team.
Gaming • Design
The Lead Programmer will oversee game development, manage a production team, ensure code quality, and liaise with other departments while contributing technically to mobile projects.
Gaming • Design
Lead the game design team to achieve project vision by defining technical and conceptual approaches, organizing progress meetings, tracking deliverables and quality, coaching and mentoring designers, liaising with partners, contributing to reviews and post-mortems, and sharing studio-wide design best practices.
Gaming • Design
Lead the game design team to achieve project vision within technical, budgetary, and scheduling constraints. Organize and run team meetings, monitor deliverables for quality and playability, coach and mentor designers, liaise with partners, participate in reviews and post-mortems, and collaborate with studio-wide design to share best practices.
Gaming • Design
Develop and maintain high-quality C++ systems and gameplay features using Unreal Engine (4/5). Prototype features, integrate 3D assets, UI, VFX and audio, build internal tools, participate in design and code reviews, and collaborate with the project team to ensure stable, multi-platform game functionality.
Gaming • Design
Develop and prototype gameplay systems in Unreal (C++), integrate assets (models, animations, UI, VFX, audio), build tools, participate in code reviews and testing, and collaborate with cross-functional game teams to deliver high-quality, cross-platform game features.
Gaming • Design
Développer, tester et maintenir les systèmes d'animation et outils (DCC et moteur). Intégrer animations dans Unity et Unreal, créer outils Maya (Python/MEL), rigging/skinning avancé (Advanced Skeleton), collaborer avec animateurs et programmeurs, documenter le travail, analyser le pipeline et contribuer à la planification des tâches. Démo technique requise.
Gaming • Design
Frima is looking for passionate and creative individuals to join their team, offering flexible work arrangements, generous vacation, and a collaborative environment.
Gaming • Design
Frima is looking for creative individuals to apply spontaneously. The position offers flexibility in working conditions, well-being benefits, and a supportive environment.
Gaming • Design
Lead and mentor the programming team, define technical solutions for console projects, debug and optimize CPU/GPU/memory performance, maintain Unreal Engine integrations with console toolchains and first-party services, and participate in code reviews and technical decision-making.
Gaming • Design
Senior Unreal (C++) programmer to mentor and upskill the programming team, define technical solutions, participate in code reviews, optimize CPU/GPU and memory performance on consoles, maintain Unreal integrations with console toolchains and first-party services (Microsoft and Sony), debug issues from new mobile hardware and OS updates, and contribute autonomously to technical direction.
