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Frima

Unreal Programmer

Posted 13 Days Ago
Be an Early Applicant
Remote or Hybrid
Hiring Remotely in Québec, QC, CAN
Mid level
Remote or Hybrid
Hiring Remotely in Québec, QC, CAN
Mid level
Develop and maintain Unreal Engine C++ integrations with console toolchains, pipelines, and first-party Microsoft and Sony services. Diagnose CPU, GPU, memory, mobile hardware, and console operating system issues. Participate in Scrum meetings and code reviews while collaborating with game programming teams. The role requires console game development experience, Unreal Engine expertise, bilingual French and English communication, and occasional international travel.
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Company Description

Ready to level up your career? Frima is looking for an Unreal (C++) Programmer to help take our game programming team to the next level.

 

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.

 

We take care of our people

  • 4.5-day workweek year-round (Friday afternoons off);
  • A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site, the choice is yours;
  • Up to 7 weeks of vacation per year, plus sick days and personal days: your well-being matters to us;
  • Comprehensive group insurance coverage from day one;
  • RRSP contribution;
  • A $400 allowance for ergonomic equipment purchases.

 

Life at the studio

  • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more;
  • Regular presentations on projects and new developments: we keep our teams informed about what’s happening at Frima;
  • Close-knit, caring, and inclusive teams, even remotely!
  • Come discover the rest for yourself!

Job Description

What your weeks will look like

  • Participate in daily Scrum meetings to kick off the day;
  • Take part in code reviews with various team members;
  • Identify and resolve performance issues related to CPU, GPU, and console memory;
  • Develop and maintain integrations between Unreal Engine and console toolchains and pipelines;
  • Debug issues related to new mobile hardware and Xbox and Sony operating system updates;
  • Maintain configurations and integrations with first-party services (Microsoft and Sony).

Qualifications

What we’re looking for

  • University or college degree in Computer Science or an equivalent field;
  • Between three (3) and five (5) years of experience in a programming role, including at least one (1) year of experience with Unreal Engine (4 or 5);
  • Experience in console game development;
  • Ability to travel internationally when required;
  • Excellent command of both written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners.

 

What we value on our team

  • Ability to manage multiple requests simultaneously and effectively prioritize tasks;
  • Diplomacy, autonomy, resourcefulness, and versatility;
  • Strong ability to manage stress effectively in a fast-paced environment.

Additional Information

Come and make a difference with us! 

  • Find out more about us: https://frimastudio.com/a-propos/
  • About our culture: https://vimeo.com/766900522?share=copyLe

 

 

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