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Frima

Senior Unreal Programmer

Reposted 13 Days Ago
Be an Early Applicant
Remote or Hybrid
Hiring Remotely in Québec, QC, CAN
Senior level
Remote or Hybrid
Hiring Remotely in Québec, QC, CAN
Senior level
Lead and mentor the programming team, define technical solutions for console projects, debug and optimize CPU/GPU/memory performance, maintain Unreal Engine integrations with console toolchains and first-party services, and participate in code reviews and technical decision-making.
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Company Description

We’re looking for an impact player!

Frima is looking for a Senior Unreal (C++) Programmer to help take our game programming team to the next level.

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.

 

We take care of our people

  • 4.5-day workweek year-round (Friday afternoons off);
  • A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site — the choice is yours;
  • Up to 7 weeks of vacation per year, plus sick days and personal days — your well-being matters to us;
  • Comprehensive group insurance coverage from day one;
  • RRSP contribution program;
  • $400 allowance for ergonomic equipment purchases.

 

Life at the studio

  • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more;
  • Regular presentations on projects and new developments — we keep our teams informed about what’s happening at Frima;
  • Close-knit, caring, and inclusive teams, even remotely;
  • Come discover the rest for yourself!

Job Description

What your weeks will look like

  • Participate in daily Scrum meetings to kick off the day and ensure effective alignment on priorities;
  • Act as a technical reference for the programming team by supporting programmers in solving complex challenges and sharing best practices;
  • Collaborate with the Lead Programmer to define technical solutions aligned with project needs and production constraints;
  • Participate in code reviews with various team members;
  • Identify and resolve performance issues related to CPU, GPU, and console memory usage;
  • Take ownership of certain technical decisions independently and contribute to the project's technical direction on console platforms;
  • Develop and maintain integrations between Unreal Engine and console toolchains and pipelines;
  • Debug issues related to new console hardware and Xbox and PlayStation operating system updates;
  • Maintain configurations and integrations with first-party services (Microsoft and Sony).

Qualifications

What we’re looking for

  • University or college degree in computer science or equivalent;
  • Minimum of ten (10) years of experience in a programming role;
  • Strong understanding of the various hardware and software layers involved in the execution of a console video game;
  • Comfortable working within long-term development cycles;
  • Extensive experience with Unreal Engine;
  • Strong experience in console game development;
  • Excellent command of both written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners;
  • Ability to travel abroad when required.

 

What we value in our team

  • Ability to handle multiple requests simultaneously and manage priorities;
  • Excellent stress management in a fast-paced environment;
  • Strong collaboration and communication skills with multidisciplinary teams;
  • Strong interest in mentorship.

Additional Information

Come and make a difference with us! #FrimaLife

  • Find out more about us: https://frimastudio.com/a-propos/
  • About our culture: https://vimeo.com/766900522?share=copyLe

 

The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

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