Keywords Studios

Québec
Total Offices: 6
4,788 Total Employees
Year Founded: 1998

Jobs at Keywords Studios

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3 Hours AgoSaved
In-Office
2 Locations
Digital Media • Gaming • Software
Technical Artist responsible for asset creation, texturing and engine integration for AAA games. Maintain and improve asset pipelines, build Maya tools (Python/MEL), optimize real-time performance, create materials/textures with Substance, integrate materials into Unreal, and support art teams with documentation and training. On-site in Quebec City or Montreal; full-time.
3 Hours AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
Manage and coordinate multiple game-marketing projects: create schedules, allocate resources, liaise with clients and freelancers, monitor budgets, deliver assets on time, prepare proposals, and oversee physical studio management.
2 Days AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
The role involves text editing, proofreading, translation, error reporting, and ensuring subtitle accuracy in video games, requiring Polish and English proficiency.
6 Days AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
As a Concept Artist at VOLTA, you'll create high-quality concept art for AAA games, collaborate with Art Directors, and manage project deadlines.
6 Days AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
Join Keywords Studios as a linguistic tester for video games, proofreading, translating, and ensuring text coherence for gaming content.
6 Days AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
Join the Video Games Proofreaders team to proofread game content, ensure consistency, write error reports, and perform translations.
6 Days AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
The role involves correcting video game texts, checking coherence, writing error reports, performing minor translations, and ensuring subtitles match audio.
9 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Digital Media • Gaming • Software
Moderate-to-high tier community manager responsible for moderating and engaging across Discord, X, Facebook and other platforms. Assess and enforce rules, escalate incidents, support incident response, identify trends, and provide empathetic responses while maintaining neutrality and fostering inclusive online spaces.
10 Days AgoSaved
In-Office
2 Locations
Digital Media • Gaming • Software
Capture cinematic gameplay to create compelling trailers: plan shot lists, use debug and in-engine tools to compose scenes, collaborate with directors, editors, and production teams, and meet deadlines while communicating production needs.
13 Days AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
Proofread and verify Polish video game text and subtitles for spelling, syntax, typography, and consistency. Write error reports, perform minor translations, and ensure subtitles match audio. Communicate with clients and team members in English and work on-site or remotely as projects require.
13 Days AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
The Concept Artist will create high-quality visuals for AAA games, collaborating with art directors and managing projects effectively.
13 Days AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
Proofread and QA Italian video game content for spelling, syntax, typography, and consistency. Write error reports, perform minor translations, and ensure subtitles match audio. Communicate with clients and team members in English and work hybrid (home and office) as project demands.
Digital Media • Gaming • Software
Lead and architect gameplay systems and progression across the Americas CoE. Define scalable loops, economies, retention and live-service features; support pitches, collaborate with regional studios, supervise design production, and drive data-informed iteration. Leverage AI tools for simulation, prototyping, and balancing while ensuring design intent aligns with technical execution and business goals.
22 Days AgoSaved
In-Office
Montréal, QC, CAN
Digital Media • Gaming • Software
Responsible for linguistic testing of video games, including correcting text errors, ensuring text coherence, writing error reports, performing translations, and checking subtitles against audio.
Digital Media • Gaming • Software
The Art Director will define and uphold visual direction for environment and prop production, ensuring high standards and mentoring artists throughout the AAA game development process in a fast-paced studio environment.
Digital Media • Gaming • Software
The VFX Artist will create high-quality real-time visual effects, ensure alignment with gameplay needs, and collaborate with various teams to optimize VFX production for diverse projects.
Digital Media • Gaming • Software
Keywords Studios is seeking freelance translators and MT post-editors for English to Canadian French with a focus on video game localization. Candidates must have significant translation experience and effective English communication skills.
Digital Media • Gaming • Software
Provide deep network troubleshooting and root-cause analysis for complex connectivity, performance, and system crash issues. Analyze logs, architecture, and configurations; resolve routing, DNS, firewall, and virtualization problems; document solutions; escalate verified bugs; analyze support data to recommend process improvements; engage directly with clients and internal teams to maintain high customer satisfaction.
Digital Media • Gaming • Software
As a Senior VFX Artist, you'll create game-ready real-time VFX including particle effects and materials, mentor artists, and align VFX delivery with project goals. Requires strong leadership and VFX workflow experience in Unreal Engine and other tools.
20 Days AgoSaved
Remote
Canada
Digital Media • Gaming • Software
Create high-quality real-time hair, fur, and grooming assets for hero and supporting characters. Develop and optimize grooms for visual fidelity and performance, integrate assets in game engines, collaborate with character and technical artists, troubleshoot deformation/simulation/LOD issues, and improve grooming workflows and pipelines.