The Physics Programmer will develop and maintain physics features, collaborate with teams, optimize systems, and document work in a multiplayer game setup using Unreal Engine.
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job DescriptionAs a Physics Programmer, you will join a small, empowered team building an ambitious multiplayer experience in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real - together
What you’ll do
- Collaborate with your team lead to discuss project needs, share ideas, and assess technical feasibility;
- Work closely with AI, gameplay, and engine teams to translate creative vision into accurate simulation systems;
- Develop new physics features and maintain existing systems using high-performance C and C++ code;
- Explore opportunities to push the capabilities of the physics engine to its full potential;
- Partner with technical leadership to align on memory budgets and system limitations;
- Support art and programming teams by debugging, optimizing, and solving complex technical issues;
- Maintain and organize the physics library to ensure long-term stability and scalability;
- Document your work and share best practices in physics programming across the team.
What you bring to the team
- A degree in Computer Science or Software Engineering;
- At least 5 years of experience in programming;
- Multiplayer game development experience;
- Experience with Unreal engine;
- Strong skills in C and C++ programming;
- Advanced understanding of mathematics, physics concepts, and critical thinking;
- A problem-solving mindset focused on identifying root causes and long-term solutions;
- Comfort working across disciplines and communicating with both content creators and technical partners;
- A collaborative and curious approach to building systems together;
- Resourcefulness and the ability to research and learn independently;
- Familiarity with physics middleware, particularly Havok, considered an asset.
Ubisoft Montréal, Québec, CAN Office
5505 Boul. Saint-Laurent #2000, Montréal, Québec, Canada, H2T 1S6
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