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Gaming
As a Creative Director at Ubisoft, you will lead the creative vision for games, unifying teams and ensuring the game's essence and experience reflect the desired player engagement throughout production.
Gaming
As Game Director, lead artistic and technical vision for game projects, guide design teams, ensure alignment with creative direction, mentor designers, and analyze gameplay data post-launch.
Gaming
The Game Director will lead the creative vision for Assassin's Creed, guiding the design team, ensuring game quality, and collaborating with various departments to enhance player experience and maintain production timelines.
Gaming
The Creative Director defines the high-level vision for the game, ensuring creative consistency and collaborating with various teams throughout the production process.
Gaming
Develop game modules for UI presentations, collaborate with designers, optimize code, and implement UI features based on feedback and design documents.
Gaming
The Legal Counsel will support creative and business teams on legal matters, structure agreements, provide strategic advice, and engage with stakeholders in the video game industry.
Gaming
As a Legal Advisor at Vantage Studios, you will provide legal support throughout the game development process, negotiate agreements, and advise on issues related to intellectual property and compliance in the gaming industry.
Gaming
The Product Director will guide the Knowledge stream within AI Initiatives at Ubisoft, overseeing product vision, knowledge structures, data extraction, and collaborative prototyping with engineering teams.
Gaming
In this role, you will define a product vision, implement data ingestion systems, and collaborate with technical teams to create AI-driven solutions.
Gaming
As a Creative Director, you'll set the vision for the game, guide creative teams, ensure alignment across disciplines, and present your ideas to management and partners.
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Gaming
As Creative Director at Ubi MTL, you define the high-level vision for the game, fostering a creative environment that aligns the team's efforts toward a unified goal, and ensuring the game's essence meets player expectations.
Gaming
As a Narrative Director at Ubisoft, you will define and evolve the long-term narrative vision of a brand. Collaborating with various teams, you'll ensure a coherent player experience and a strong narrative identity across projects, while maintaining creative autonomy.
Gaming
As a Senior Character Artist, you will create realistic characters, uphold quality standards, mentor junior artists, and refine art pipelines.
Gaming
As a Senior Character Artist at Ubisoft Montreal, you'll create high-quality, realistic characters for a AAA title, establish visual standards, mentor junior artists, and ensure visual coherence across teams.
Gaming
As a Physics Programmer at Ubisoft Montreal, you will enhance gameplay experiences by creating realistic physics simulations, collaborating with various teams to implement technical solutions, and optimizing existing systems.
Gaming
The Physics Programmer will develop and maintain physics features, collaborate with teams, optimize systems, and document work in a multiplayer game setup using Unreal Engine.
Gaming
The Player Experience Strategist will work closely with game productions to create innovative player experiences, conduct research, and generate impactful insights from various data sources.
Gaming
Design and implement complex, technical, and systemic game or level features; act as a technical expert, oversee tools and documentation, optimize and validate data, debug throughout production, prototype gameplay features, test new tools, and provide regular feedback to design leadership.
Gaming
Design and iterate multiplayer combat systems for For Honor: balance hero move sets, weapon interactions and abilities; prototype and test mechanics using quantitative and qualitative feedback; collaborate with animators, programmers and technical designers; document standards and tools to ensure competitive integrity and consistent player experience.
Gaming
Lead technical designer responsible for creating and implementing complex technical and systemic game design elements, acting as the team's technical reference, producing tools and documentation, optimizing and validating data, advanced debugging, testing new features/tools, prototyping gameplay, and ensuring technical standards across the project.
