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Ubisoft

Game Director [Assassin's Creed]

Reposted 21 Days Ago
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In-Office
Montréal, QC, CAN
Expert/Leader
In-Office
Montréal, QC, CAN
Expert/Leader
The Game Director will lead the creative vision for Assassin's Creed, guiding the design team, ensuring game quality, and collaborating with various departments to enhance player experience and maintain production timelines.
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Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Game Director at Ubisoft Montreal, you will turn a creative vision into a cohesive and engaging game experience. You will guide the game design team by providing clear direction while encouraging experimentation, iteration, and collaboration. You will maintain a holistic view of the game, ensuring progression, pacing, balance, and overall quality align with the intended player experience.

What you’ll do:

  • Partner with creative leadership and studio leadership to define the game vision and align teams.
  • Develop and clearly communicate a strong game design vision throughout production.
  • Support and mentor game designers in building gameplay mechanics, progression systems, combat systems, and artificial intelligence behaviors.
  • Provide constructive feedback to help teams reach a high standard of quality.
  • Collaborate with cross-functional teams to ensure cohesion across design, technology, art, and narrative.
  • Work with production to review budgets and schedules, and communicate progress and milestones.
  • Adapt design direction based on technical constraints, production realities, and playtest feedback.
  • Oversee post-launch feature follow-up, analyze data, and guide improvements or adjustments.
  • Stay informed on market trends and emerging technologies to evolve best practices and share knowledge across studios.

Qualifications

  • Strong background in game design and design leadership.
  • Deep understanding of game engines such as Unity or Unreal and their limitations.
  • Ability to communicate vision clearly and lead teams through decision-making.
  • Collaborative, empathetic, and quality-driven mindset.
  • Excellent communication, presentation, problem-solving, and organizational skills.
  • Ability to analyze data and translate insights into design decisions.
  • Familiarity with online gaming communities and live streaming platforms like Twitch.
  • Curiosity, adaptability, and a strong passion for games and the game industry.

What to send our way

  • Your CV highlighting relevant skills and experience.
  • Examples of shipped games, design documentation, or other meaningful game design contributions.

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