Top Engineering Jobs in Montréal, QC

17 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Mid level
Mid level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads video game quality assurance strategy, teams, testing coverage, and processes. Assigns workloads, oversees test plans and risk assessments, reviews bug reports, supports integration and smoke testing, investigates technical issues using debugging tools and logs, and collaborates with developers, designers, producers, and stakeholders to maintain build stability and improve QA workflows, tools, dashboards, and quality standards.
Top Skills: DevtrackGitHansoftJIRAPerforceUnityUnreal
Reposted One Month AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead technical vision and execution for technical art across PC, console, and mobile. Build and mentor the technical art team, define pipelines, tooling, performance budgets, profiling and optimization workflows, and partner with engineering to deliver scalable, maintainable content and automation for Unreal Engine 5 projects.
Top Skills: Animation BlueprintsBlueprintsCi/CdControl RigDcc ToolsGameplay Ability SystemHlslMaterial EditorMaxscriptMelNiagaraProfiling ToolsPythonUnreal Engine 5Unreal Tooling Frameworks
One Month AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Design, implement, and optimize Unreal Engine rendering systems for mobile (shaders, materials, lighting, post-processing) in C++. Profile and debug GPU performance on iOS/Android, collaborate with Art/Tech Art/Engine teams, mentor junior engineers, and ensure scalable, stable visuals across diverse mobile hardware.
Top Skills: AndroidAndroid Gpu InspectorC++GitiOSPerforceShadersUnreal EngineUnreal Engine Rendering PipelineXcode Instruments
One Month AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Design, implement, and maintain Unreal Engine rendering systems and shaders. Optimize performance and memory across platforms, debug GPU and lighting issues, participate in profiling, support UE upgrades, collaborate with Art/Tech Art, mentor junior engineers, and contribute to rendering architecture and technical decisions.
Top Skills: C++GitGpu Profiling ToolsGraphics ApisPerforceShadersUnreal Engine
One Month AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Design, implement, and optimize Unreal Engine engine-level systems for mobile (iOS/Android). Focus on performance, memory, power, platform integrations, profiling and debugging on real devices. Collaborate with rendering and gameplay teams, maintain engine code, support mobile features (asset streaming, memory budgeting), mentor junior engineers, and follow team standards for clean Unreal C++ code and version control.
Top Skills: AndroidC++GitiOSPerforceUnreal Engine
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One Month AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Design, implement, and optimize real-time multiplayer network systems (replication, synchronization, communication). Integrate with engine and backend, profile and debug networking issues, mentor junior engineers, and improve networking architecture for AAA-scale games.
Top Skills: C++Console DevelopmentGame EnginesMemory ManagementMultithreadingNetworking ProtocolsPredictionProfiling/DebuggingReplicationRollbackSocketsSynchronization
One Month AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead design and implement in-engine and standalone tools to support content creation for AAA games. Provide technical leadership on tools architecture, mentor programmers, integrate with pipelines, ensure performance and maintainability, and drive tooling improvements across teams.
Top Skills: .NetC#C++ElectronGitPerforcePythonQtRest ApisUnreal EngineWinformsWinuiWpf
One Month AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead design and implementation of core Unreal Engine systems and engine architecture. Provide technical leadership, hands-on development, optimization, debugging, mentorship, cross-discipline collaboration, and long-term planning for engine-level features, performance, and platform constraints on AAA titles.
Top Skills: C++GitMemory ManagementMultithreadingPerforceRenderingStreamingUnreal Engine
One Month AgoSaved
Remote or Hybrid
Montréal, QC, CAN
Senior level
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead Rendering Programmer defines and implements Unreal Engine-based rendering systems for AAA titles. Provides technical leadership, mentors rendering programmers, collaborates with Art/Tech Art/Engine, drives optimizations for GPU performance and memory, debugs complex shader/material/lighting issues, plans rendering feature development and engine upgrades, and establishes workflows and documentation.
Top Skills: C++GitPerforceShadersUnreal Engine
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Design, implement, and maintain scalable UE5 gameplay systems for systemic, multiplayer, and user-generated content. Build features for traversal, combat, vehicles, AI interactions, and player-driven mechanics. Support networking, replication, debugging, profiling, and cross-disciplinary collaboration to prototype, iterate, and productionize robust, extensible gameplay frameworks.
Top Skills: Ai Gameplay SystemsC++Multiplayer NetworkingReplicationUnreal Engine 5
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