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Top Design Jobs in Montréal, QC
Gaming • Information Technology • Mobile • Software • Esports
Lead and execute sound design across projects: define sonic direction, create and implement sound assets in Wwise and UE5, mentor and review audio team work, manage audio scope and pipelines, coordinate outsourcing, run recording sessions, and troubleshoot audio issues to deliver high-quality game audio.
Top Skills:
Ue5Wwise
Gaming • Information Technology • Mobile • Software • Esports
The Associate Art Director will manage the Art Department's visual quality, direct external teams, ensure alignment with creative vision, and mentor artists.
Top Skills:
3Ds MaxAftereffectsBlenderHoudiniMayaNukeSubstance DesignerSubstance PainterUe5Zbrush
Gaming • Information Technology • Mobile • Software • Esports
The Principal Environment Concept Artist will lead visual development, create high-fidelity concepts, coach artists, and collaborate across disciplines to enhance gameplay and storytelling in BioShock.
Top Skills:
3Ds MaxIllustratorMayaPhotoshop
Gaming • Information Technology • Mobile • Software • Esports
Collaborate with designers, artists, and engineers to create AI characters and combat gameplay, leading the AI and combat implementation process.
Top Skills:
Game Development ToolsUnreal Engine
Gaming • Information Technology • Mobile • Software • Esports
As a Senior Character Concept Artist, you will create high-fidelity character designs and collaborate with multiple teams to push artistic standards for BioShock.
Top Skills:
3Ds MaxIllustratorMayaPhotoshop
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Gaming • Information Technology • Mobile • Software • Esports
The Senior Combat Designer will script engaging gameplay encounters and collaborate with various teams to create immersive experiences for BioShock 4.
Top Skills:
Unreal EngineVisual Scripting Tools
Gaming • Information Technology • Mobile • Software • Esports
The Senior Vegetation Artist will create high-quality vegetation models and textures, ensuring they meet gameplay objectives and collaborate with design and technical teams.
Top Skills:
3Ds MaxPhotoshopSpeedtreeSubstance DesignerSubstance PainterUe4Ue5Zbrush
Gaming • Information Technology • Mobile • Software • Esports
The Lead Mocap Post Production Animator leads and mentors a character animation team, ensuring high-quality outputs while managing technical processes and providing guidance for career development.
Top Skills:
Autodesk MayaHslMotion BuilderPythonSQLUnreal EngineVicon Shogun
Reposted 16 Days AgoSaved
Gaming • Information Technology • Mobile • Software • Esports
Lead the design of character rigs, guide animation tool evolution, mentor junior artists, maintain rigging standards, and advise engineering on animation needs.
Top Skills:
Animation BlueprintsControl RigHoudiniMaya ApiPythonUnreal Engine
Gaming • Information Technology • Mobile • Software • Esports
The Senior Level Artist will collaborate with teams to create detailed game environments, maintain modular kits, and uphold artistic vision in the BioShock franchise development.
Top Skills:
Unreal 4Unreal 5
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