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Top Design Jobs in Montréal, QC
4 Days AgoSaved
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead visual direction for characters, world, concepts, lighting and VFX on a large interactive entertainment project. Establish visual standards, workflows, and scalable pipelines; mentor artists and partners; review deliverables for quality and technical feasibility; drive cross-discipline collaboration and ensure timely delivery of high-quality, scalable content.
4 Days AgoSaved
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead and mentor a team to create scalable, high-quality PBR materials for character or world assets. Define material pipelines, shader standards, and libraries; collaborate with Art, Tech Art, Engineering, and Lighting to integrate materials across platforms from high-end to mobile.
Top Skills:
PbrReal-Time PipelinesShader-Based Material SystemsShadersUnreal EngineUnreal Engine 5
4 Days AgoSaved
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead and mentor character artists to produce high-quality, real-time character assets across face, body/crowd, hair and wardrobe. Own visual quality, scalability, pipelines, LOD/performance targets, and cross-discipline integration with Tech Art, Animation and Design for hero and large-scale population systems.
Top Skills:
BlendshapesCloth SimulationHoudiniHoudini GroomMetahumanMutablePerformance CaptureUnreal Engine 5Xgen
Reposted 5 Days AgoSaved
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead and mentor an animation team to create polished, gameplay-ready NPC and player animations for AAA real-time titles. Oversee animation pipeline, documentation, cross-discipline coordination, and production planning while contributing hands-on to mocap, keyframe, and facial animation work to uphold quality and style standards.
Top Skills:
MayaMotion Capture (Mocap)MotionbuilderUnreal Engine 5
Reposted 5 Days AgoSaved
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead design and implementation of major gameplay systems from concept to polish using rapid prototyping (Blueprint) in Unreal Engine 5. Build scalable, performant open-world and systemic mechanics, collaborate with engineering/art/UX, iterate via playtests and telemetry, mentor designers, document specs, and identify/mitigate technical risks.
Top Skills:
Ai BehaviorsBehavior TreesBlueprintCullingMultiplayer/Network-Aware SystemsNavigationPerformance ProfilingState TreesStreamingTelemetryUnreal Engine 5
Reposted 5 Days AgoSaved
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead and deliver high-quality character animations for gameplay or narrative sequences. Drive animation systems from concept to implementation, mentor animators, collaborate with design and engineering, improve pipelines, and solve complex artistic and technical animation problems for AAA games.
Top Skills:
Animation GraphsFacial CaptureFacial RigsLip SyncMayaMotion CaptureMotion MatchingMotionbuilderRoot MotionUnreal Engine
Reposted 5 Days AgoSaved
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead design of player-focused UI systems: create Figma wireframes, player flows, visual direction, style guides, and collaborate with engineers and artists to ensure usable, accessible, and responsive interfaces. Mentor junior designers and simplify complex gameplay concepts into intuitive user experiences.
Top Skills:
BlueprintsFigmaMaterial EditorUmgUnreal Engine 5
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead Lighting Artist will define and execute lighting direction across environments, gameplay, and cinematics, manage and mentor a lighting team, collaborate with art/tech/design teams, optimize lighting for multi‑platform performance, and ensure visual consistency and production readiness across large-scale, open-world content.
Top Skills:
LumenMegalightReal-Time Rendering PipelinesUnreal Engine 5Vfx
Reposted 5 Days AgoSaved
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Lead procedural art creation for large-scale urban environments, managing a team and pipelines for vegetation, organic assets, and architectural façade kits. Collaborate with Tech Art, Houdini specialists, Environment, and Production to ensure scalable, optimized asset workflows across platforms from high-end to mobile, support milestone readiness, and maintain quality and risk visibility across procedural systems.
Top Skills:
HoudiniUnreal Engine
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