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Ubisoft

Associate Director

Posted 4 Days Ago
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In-Office
Montréal, QC, CAN
Entry level
In-Office
Montréal, QC, CAN
Entry level
Supports the directing team in delivering a cohesive creative and narrative vision for video game missions. Reviews and polishes playable missions and scripted scenes, connects narrative, gameplay, characters, AI, and visual elements, and collaborates with animation, level design, lighting, VFX, audio, and narrative teams. Contributes to storyboarding, visual mock-ups, video editing, voice recording, sound mixing, and final content reviews while maintaining quality, consistency, and production schedules.
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Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As an Associate Director at Ubisoft Montréal, you will support the directing team in delivering an established creative and narrative vision. You will help connect missions, narrative, characters, scripted scenes, and gameplay elements to create a cohesive and emotionally engaging experience.

What you’ll do

  • Collaborate with the Director to maintain a consistent narrative tone and player experience
  • Contribute early in mission development to integrate narrative needs, branching content, and gameplay constraints
  • Review playable missions and complete a directing pass to improve content quality and consistency
  • Propose creative ideas and solutions that support the established vision while considering narrative, technical, and gameplay constraints
  • Direct and polish scripted scenes to strengthen their tone, tension, atmosphere, and emotional impact
  • Connect mission elements, including narrative, characters, scripted events, artificial intelligence, and animals
  • Collaborate with level designers to maintain consistent scene placement, continuity, and action pacing
  • Participate in direction and review meetings with animation, level design, lighting, visual effects, and narrative teams
  • Communicate content goals to art teams and coordinate reviews of sketches, characters, textures, animation sequences, image compositing, sound effects, and lighting
  • Contribute to voice recording, sound mixing, and final editing while supporting quality goals and schedules with associate production and coordination

Qualifications

What you bring to the team

  • Demonstrate strong knowledge of cinema and video games, including cinematic language and the technical constraints of gameplay
  • Apply your knowledge of cinematography to composition, pacing, staging, and editing
  • Use your artistic and technical skills to support visual storytelling and mission quality
  • Communicate ideas clearly through discussions and visual presentations
  • Create visual materials quickly through video edits, visual mock-ups, Adobe After Effects, or comparable tools
  • Propose creative and practical solutions that respect an established vision and production constraints
  • Build collaboration and consensus across several teams and disciplines
  • Bring storyboarding experience as an asset

What to send our way

  • Send your CV highlighting relevant skills and experiences
  • Share relevant examples of storyboards, edited sequences, visual mock-ups, or directing work

Ubisoft Montréal, Québec, CAN Office

5505 Boul. Saint-Laurent #2000, Montréal, Québec, Canada, H2T 1S6

Ubisoft Montréal, Québec, CAN Office

Montréal, Canada, 0

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