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Ubisoft

AI Programmer - (R6 SIEGE)

Reposted 19 Days Ago
Be an Early Applicant
In-Office
Montréal, QC, CAN
Senior level
In-Office
Montréal, QC, CAN
Senior level
Develop and maintain AI bot systems for Rainbow Six Siege, creating realistic player-like decisions, tactics, behaviors, and reactions. Program in C++, collaborate with programmers, designers, QA, and AI specialists, improve development tools and pipelines, analyze gameplay data and feedback, resolve performance and stability issues, and own AI features through delivery while contributing to technical innovation.
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Company Description

Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us and help create the unknown!

Job Description

We are building cutting-edge AI Bots for Rainbow Six Siege. Our goal is to create bots capable of realistically replicating the decisions, tactics, and behaviors of real players, delivering an increasingly rich training and gameplay experience. We are looking for an enthusiastic and adaptable programmer who is eager to leverage the latest technologies to create, test, and deliver high-quality AI systems.

What You'll Do

  • Design, develop, and maintain the systems and behaviors that power the AI Bots for Rainbow Six Siege.
  • Develop believable behaviors that enable bots to realistically reproduce the decisions, tactics, and reactions of real Rainbow Six Siege players.
  • Program in C++ and use the team’s tools and technologies to create, test, and iterate on AI features.
  • Collaborate closely with programmers, game designers, QA testers, and other AI specialists to continuously improve the quality and realism of the bots.
  • Contribute to the improvement of the tools, technologies, and pipelines used to develop, debug, and validate AI behaviors.
  • Use gameplay data, test results, and player feedback to iterate on AI features and improve their quality, robustness, and realism.
  • Proactively identify performance, stability, and quality issues and actively contribute to resolving them.
  • Own features from conception through delivery while maintaining a high standard of quality and reliability.
  • Stay informed on advancements in artificial intelligence and contribute to technical innovation within the team.

Qualifications

What You'll Bring

Education

  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent combination of education and experience.

Experience & Skills

  • Minimum of 5 years of experience programming in C++ within the video game industry, embedded systems, or other relevant fields.
  • Strong proficiency in C++.
  • Bachelor’s degree in Computer Science, Computer Engineering, or equivalent experience.
  • Experience developing for console platforms.
  • A unique combination of attention to detail and flexibility in your work organization.
  • Strong communication skills and the ability to collaborate with multidisciplinary teams while helping elevate quality standards and supporting the game’s vision.
  • A creative mindset and a strong passion for innovation.

Ubisoft Montréal, Québec, CAN Office

5505 Boul. Saint-Laurent #2000, Montréal, Québec, Canada, H2T 1S6

Ubisoft Montréal, Québec, CAN Office

Montréal, Canada, 0

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