NBCUniversal Offices

Hybrid Workplace

Employees engage in a combination of remote and on-site work.

Typical time on-site: 4 days a week

Global Office Locations

Canada

Located in the heart of the Entertainment District in Toronto, Canada, our NBCUniversal office overlooks some of the most famous Toronto landmarks such as the CN Tower, Lake Ontario and the Rogers Center.

Recently posted jobs

22 Hours AgoSaved
Remote or Hybrid
Montréal, QC, CAN
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Leads the design, development, and evolution of tools supporting AAA game content creation and development workflows. Builds Unreal Engine editor tools and standalone desktop applications, provides technical leadership in C++, mentors programmers, collaborates across disciplines, and improves performance, usability, stability, automation, and scalability. The role also oversees architecture, testing, documentation, debugging, data pipelines, and integration with external services.
3 Days AgoSaved
Remote or Hybrid
Montréal, QC, CAN
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Create and implement high-quality real-time VFX for gameplay, environments, and characters in a large-scale open-world project. Prototype generative AI, procedural, and automated workflows; evaluate and integrate visual outputs; establish technical and visual standards; and optimize effects within memory, GPU, and CPU budgets. Collaborate with art, engineering, design, animation, lighting, and audio teams while documenting workflows and supporting other artists through knowledge sharing.
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
Creates realistic vegetation and organic assets, including trees, plants, ground cover, and ecosystem elements, for an AAA open-world project. Translates art direction into optimized, scalable assets while maintaining consistency across vegetation libraries. Collaborates with environment, procedural, lighting, and technical art teams, follows real-time production pipelines, supports LOD and performance requirements, and iterates on feedback. The role is based in Montreal and requires working onsite at least four days per week.