Larian Studios

Québec
Total Offices: 2
481 Total Employees
Year Founded: 1996

Jobs at Larian Studios

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2 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Esports
Design and implement player-progression systems, items and loot; tune numeric systems; analyze playtest data; fix bugs; collaborate with other departments to deliver high-quality RPG features.
7 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Esports
The Gameplay Programmer will work on game systems, collaborate with teams, write maintainable code, and participate in game design and production.
Gaming • Esports
Lead and mentor the Tools team; plan and deliver tools features; design and maintain internal editors and UI; collaborate with Engine and Gameplay teams; improve content creation pipelines, automation and testing; support legacy tools; gather feedback from end-users and drive feature development to completion.
Gaming • Esports
Responsible for sourcing and engaging candidates for multiple locations, building talent pipelines, collaborating with hiring teams, and promoting employer branding.
Gaming • Esports
The role involves various manual testing activities, collaboration with programming teams, bug reporting, and support for production teams, all within an international environment.
18 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Esports
Join Larian Studios as an Engine Programmer, focusing on engine development, writing maintainable code, performance optimization, and mentoring team members. Passion for games is key.
18 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Esports
Design, prototype and finalize playable game areas (whitebox to final), collaborate with art/scripting/combat/cinematics, apply gameplay mechanics, reserve space for in-development features, iterate based on feedback, fix level-design bugs, and keep levels playable for shipping.
21 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Esports
Maintain and extend the studio's proprietary engine for VFX (particle simulation, materials, post-process, rendering/lighting). Collaborate with Art/VFX to implement high-quality visual effects, optimize and debug for performance, and document code features.
23 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Esports
Develop and maintain the game engine: write performant, robust C++ code; debug, profile and optimize CPU/GPU performance; participate in design, code review, testing and documentation; mentor team members and support engine production.
Gaming • Esports
Lead and mentor the engine programming team, manage coding practices, optimize performance, and collaborate closely with other leads to enhance proprietary engine quality.
24 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Esports
The RPG Designer will craft narratives and gameplay content, ensuring logical flow and quality, while collaborating with teams and reviewing progress.