Larian Studios
Jobs at Larian Studios
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Recently posted jobs
Gaming • Esports
Maintain and extend the studio's proprietary engine for VFX (particle simulation, materials, post-process, rendering/lighting). Collaborate with Art/VFX to implement high-quality visual effects, optimize and debug for performance, and document code features.
Gaming • Esports
Lead and mentor the engine programming team, manage coding practices, optimize performance, and collaborate closely with other leads to enhance proprietary engine quality.
Gaming • Esports
The RPG Designer will craft narratives and gameplay content, ensuring logical flow and quality, while collaborating with teams and reviewing progress.
Gaming • Esports
Responsible for sourcing and engaging candidates for multiple locations, building talent pipelines, collaborating with hiring teams, and promoting employer branding.
Gaming • Esports
The Gameplay Programmer will work on game systems, collaborate with teams, write maintainable code, and participate in game design and production.
Gaming • Esports
The role involves various manual testing activities, collaboration with programming teams, bug reporting, and support for production teams, all within an international environment.
Gaming • Esports
The Junior Scripter will craft engaging gameplay sequences, collaborate with various teams, and master the internal scripting framework at Larian Studios.
Gaming • Esports
The Scripter will create engaging gameplay sequences, collaborate across disciplines, and mentor junior developers. Responsibilities include mastering scripting frameworks and delivering gameplay features.
Gaming • Esports
Join Larian Studios as an Engine Programmer, focusing on engine development, writing maintainable code, performance optimization, and mentoring team members. Passion for games is key.
Gaming • Esports
Develop and maintain development tools, create user interfaces, solve content workflow problems, and enhance engine and editor features. Collaborate and mentor teams while improving productivity.
Gaming • Esports
The Tools Programmer will develop and maintain development tools, design user interfaces, solve workflow issues and collaborate with a multi-disciplinary team.
Gaming • Esports
Design and implement real-time VFX for spells, creatures, events and environments using particle systems, models and custom shaders; develop VFX class look-and-feel; collaborate with other departments; occasionally support cinematic VFX.