Cloud Imperium Games

627 Total Employees
Year Founded: 2012

Jobs at Cloud Imperium Games

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3 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Support the Controller by performing full-cycle accounting tasks: journal entries, month/quarter/year closes, reconciliations, financial reporting, government remittances, intercompany processing, payroll validation, audit support, and process improvements (ERP/Workday). Collaborate with production and HR to ensure accurate project financials.
5 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Collaborate with Character Art and technical teams to skin characters, create and improve artist tools using Python, optimize and integrate assets into the game engine, and ensure technical correctness while achieving high artistic quality.
Gaming • Esports
Design, build, document, maintain, and improve internal content development tools for Star Citizen. Collaborate with artists, designers, and engineers on requirements and design, evaluate third-party tools, provide user support, and contribute ideas across production and tooling to optimize content creation and performance.
9 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Create high-quality, hard-surface interior and exterior ship models using modular kit workflows. Interpret 2D/3D concepts into fully functional, flyable assets, collaborate with designers, technical artists, and animators, maintain modeling/texturing/PBR standards, and deliver animation-ready solutions (landing gear, cockpits, doors, ejection seats).
Gaming • Esports
Design, implement, and maintain reliable, bug-free gameplay code in a large shared codebase. Collaborate with teammates to deliver gameplay systems, document and peer-review designs, support QA testing, mentor internal users, promote best practices, and stay current with software engineering methods.
9 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Develop and maintain front-end and back-end systems in a modern monorepo: implement features with React/TypeScript and PHP/Node, design and evolve APIs and microservices, support real-time browser communication, ensure test coverage and deployments, and refactor legacy code for scalability and performance.
Gaming • Esports
Senior Character Concept Artist creating high-quality character concepts, collaborating with art and design teams, mentoring junior artists, and ensuring visuals align with the game vision and backers' expectations.
Gaming • Esports
Design, implement and maintain scalable, fault-tolerant backend microservices for Star Citizen using Node.js/TypeScript. Collaborate with studios and QA, build Cloud Native solutions, optimize performance, integrate databases and messaging systems (Kafka/Redis), provide LiveOps tools, perform code reviews and document designs.
9 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Develop and maintain Alexandria, an internal page-building tool. Collaborate with designers and product, implement front-end React/TypeScript UIs, backend PHP/Node APIs, ensure deployments, testing, performance (MySQL/Redis), and evolve legacy systems within a modern monorepo and microservices architecture.
Gaming • Esports
Senior full‑stack developer responsible for building and maintaining account/platform features for a high‑traffic game platform. Work includes designing APIs, implementing front‑ and back‑end functionality, ensuring real‑time communications, improving legacy systems, participating in code reviews, owning build/deployment pipelines, and collaborating with QA and product teams within a modern monorepo environment.
9 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Lead DevOps work driving cloud automation, deployment and production reliability. Administer Linux environments, maintain Kubernetes clusters, implement CI/CD (GitLab), automate infrastructure (SaltStack/Ansible/etc.), monitor networks, participate in on-call rotations, capacity planning, testing, documentation, and support other DevOps/SRE engineers.
9 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Design and implement reliable, maintainable C++ gameplay code within a large shared codebase. Collaborate with team members and QA to deliver gameplay systems, apply best practices, document and peer-review technical designs, and communicate technical solutions across disciplines.
17 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Own end-to-end UX/UI design for high-volume e-commerce and platform experiences. Design checkout, cart, upsell and pledge flows focused on conversion and clarity. Work iteratively within the Orion Design System, collaborate with product, engineering, QA and marketing, contribute to design tokens and system evolution, and deliver high-fidelity production-ready designs.
20 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Esports
Design character concepts for Star Citizen from research to final images, creating humanoids, clothing, creatures, and hard-surface armor/machinery. Collaborate with Concept and Character teams, participate in feedback loops, and deliver visuals that meet team expectations.