Cloud Chamber
Teams at Cloud Chamber
Recently posted jobs
Gaming
Design and implement gameplay systems in Unreal Engine 5, collaborating with design, art, animation, and audio. Architect player-centric features (weapons, camera, controls), debug and test code, identify technical risks, and produce high-quality, documented implementations for console platforms.
Gaming
Design, implement, and optimize core engine features and tools in Unreal Engine 5 for a AAA title. Work on low-level systems (streaming, serialization), maintain engine integrations from Epic, drive performance fixes, and collaborate across disciplines to meet technical and gameplay requirements.
Gaming
As an Associate Art Director, lead visual excellence in game development, manage internal and external teams, and uphold creative vision for projects.
