Behaviour Interactive
Teams at Behaviour Interactive
Recently posted jobs
2 Days AgoSaved
Gaming
Lead liaison between internal teams and external vendors to define asset briefs, review and refine environment art, test assets in-engine, manage quality and production risks, and support partner onboarding and collaboration across time zones.
2 Days AgoSaved
Gaming
Lead strategy, planning, and execution of global live and digital events for Dead by Daylight. Own event roadmap, KPIs, budgets, vendors, logistics, and cross-functional coordination with brand, community, marketing, PR, and production. Source agencies and venues, manage stakeholders, analyze event performance, and deliver post-mortems and recommendations.
2 Days AgoSaved
Gaming
Own the product vision and strategy for platform and community features; translate stakeholder and player needs into roadmaps; lead cross-functional teams end-to-end; drive hypothesis-driven development, A/B testing, experimentation, and data-informed iteration to increase long-term player engagement.
