Behaviour Interactive

HQ
Montréal
Total Offices: 2
1,300 Total Employees
Year Founded: 1992

Jobs at Behaviour Interactive

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Gaming
Four-month full-time internship supporting Learning & Development: manage training requests, administer language course registrations, organize training logistics, track expenses and Skills Development Act data, respond to learning-related queries, edit and upload training videos, and translate materials. Hybrid role requiring three days/week in-office in Montreal.
Gaming
Support marketing for 7 Days to Die by contributing to creative briefs, producing assets (screenshots, banners, in-game captures), developing communication and social strategies, assisting with presentations, and conducting market research and competitor benchmarks in coordination with internal and external teams.
Gaming
Create high-quality, game-ready character assets (characters, clothing, hair, textures, materials, props). Own complex/hero characters from concept to implementation, optimize for performance, integrate into Unreal Engine, collaborate with leads and technical artists, improve pipelines, and mentor junior artists.
Gaming
Create and integrate high-quality, production-ready 3D assets for Dead by Daylight in Unreal Engine. Ensure performance through LODs and optimization, troubleshoot integration issues, translate art direction into consistent assets, collaborate with technical leads, and mentor team members.
Gaming
Develop and maintain editor tools and production systems for Dead by Daylight, improve build quality and iteration speed, analyze workflows to remove bottlenecks, and collaborate with cross-functional teams on a live multi-platform game.
Gaming
Design, build, and maintain scalable AWS-based infrastructure and CI/CD pipelines for a live online game. Deploy and manage containerized applications with Kubernetes, implement Infrastructure as Code, monitor system performance, collaborate with developers, participate in on-call rotation, and apply best practices for security, testing, and resource optimization.
Gaming
Lead global brand and social strategy for Dead by Daylight, manage Brand and Social teams, drive cross-functional alignment, influence executives with data-driven insights, and oversee creative production and global marketing initiatives to elevate brand awareness.
Gaming
Manage planning and execution for an unannounced game project: identify dependencies and risks, track tasks in JIRA/Confluence, remove blockers, align priorities, lead and support contributors, and report progress and risks to stakeholders to ensure milestone delivery.
Gaming
Lead UX strategy and design for player-facing platforms and internal tools (LiveOps, CMS, account systems). Design complex workflows and scalable interaction models, create wireframes and high-fidelity Figma prototypes, use research, usability testing and data to reduce friction, and collaborate with Product, Engineering, Data and LiveOps while contributing to design systems.
Gaming
Design, implement, and maintain production tools and pipelines in Unreal Engine. Collaborate with artists, animators, and programmers to define requirements, support production, automate processes, integrate motion capture, and participate in C++ design and code reviews to evolve the animation toolset.
Gaming
Lead full-cycle recruiting for senior and specialized studio roles (programming, art, design, production). Proactively source via Boolean, market mapping, and community channels; build pipelines, represent the studio at events, advise hiring leaders, support offer strategy, and run strategic talent acquisition projects.
Gaming
Lead and build a unified UX, consumer, and market research organization. Define research vision, methodologies, and operating model; manage team growth, budgets, vendors, and multiple projects. Translate qualitative and quantitative insights into actionable recommendations and partner with Product, Design, Marketing, Analytics, and Publishing to embed research into decision-making.
Gaming
Lead and organize the game systems team for Blight: Survival, building schedules and roadmaps, prioritizing and tracking tasks, conducting build reviews, coordinating with directors and other teams, improving processes with other producers, and managing people and their career development to deliver gameplay features to quality standards.
Gaming
Manage planning and execution for Dead by Daylight: track tasks in JIRA and Confluence, identify dependencies and risks, remove blockers, align priorities, lead individual contributors, and report progress and risks to stakeholders.
Gaming
Plan, conduct, and synthesize mixed-methods user research for games. Design tests, surveys, and longitudinal studies; create research protocols; present insights to stakeholders and collaborate with design and product teams to inform gameplay and product strategy.
Gaming
Design, develop, and optimize scalable backend services for a global multiplayer game. Write technical specifications, troubleshoot performance and reliability issues, collaborate with programmers, and create/execute functional and load testing strategies for high-availability production systems.
Gaming
Create high-quality gameplay VFX that realize the art director's vision. Collaborate with design, art, and tech teams to implement and optimize effects across platforms, iterate rapidly, and ensure performance and visual fidelity for Blight: Survival.
Gaming
Design, implement, optimize, and maintain console-specific systems for Xbox and PS5. Investigate platform bugs, improve multiplayer stability and memory usage, participate in performance capture/pipelines, automate build/testing/version delivery workflows, and promote Unreal Engine internal best practices.
Gaming
Lead strategy, planning, and execution of global live and digital events for Dead by Daylight. Own event roadmap, KPIs, budgets, vendors, logistics, and cross-functional coordination with brand, community, marketing, PR, and production. Source agencies and venues, manage stakeholders, analyze event performance, and deliver post-mortems and recommendations.
Gaming
Prepare and consolidate monthly and year-end financial statements under IFRS; produce analyses and reconciliations explaining variances; support cross-functional and international finance teams; assist with multimedia tax credit claims; participate in strategic projects and provide actionable financial insights to support decision-making.