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Gaming • Information Technology • Mobile • Software • Esports
Lead and deliver mixed-methods player research (UXR and consumer insights) for sports titles: plan and run playtests, usability, surveys, telemetry and concept studies; synthesize findings into actionable recommendations; advise product, marketing and commercial teams; manage vendor and cross-functional relationships; deliver on time and on budget; travel as needed.
Gaming • Information Technology • Mobile • Software • Esports
Leads a team of character artists, establishes visual quality standards and workflows, creates reference assets in Unreal Engine, coordinates with multidisciplinary development teams, manages outsourced character production, and contributes to material pipelines, tools, scheduling, and quality oversight for a AAA BioShock game.
Gaming • Information Technology • Mobile • Software • Esports
Leads and mentors a gameplay animation team creating high-end player-character and AI animations for a AAA game. Responsibilities include setting animation vision, improving pipelines and tools, training team members, planning motion capture, producing hand-key and motion-capture animations, supporting milestones and hiring, and collaborating across disciplines. The role requires strong expertise in gameplay animation systems, rigging, facial animation, anatomy, and animation principles.
