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Gaming • Information Technology • Mobile • Software • Esports
Leads and mentors game development teams while implementing sophisticated features for AAA titles. Responsibilities include game performance analysis and optimization, debugging and profiling, adapting to coding standards, estimating schedules, removing development bottlenecks, and automating pipelines. The role collaborates closely with producers and partner studios, supports stable deliveries, reviews code, and provides technical direction across console and PC game development projects.
Gaming • Information Technology • Mobile • Software • Esports
As a Senior Rendering Programmer, you'll create and optimize rendering technologies, manage shaders, and mentor junior programmers while collaborating with design and art teams to improve game visuals.
23 Days AgoSaved
Gaming • Information Technology • Mobile • Software • Esports
Performs linguistic, functional, and visual testing of Latin American Spanish game localizations. Logs and reproduces localization bugs, evaluates terminology and cultural relevance, proposes linguistic corrections, validates glossaries and style guides, contributes to test cases, and identifies localization and internationalization risks. The role also reviews player reports, participates in bug triage and quality reviews, and supports localization workflows in collaboration with multilingual teams.
Gaming • Information Technology • Mobile • Software • Esports
Tests localized video game builds for linguistic, functional, visual, and cultural accuracy. Logs reproducible localization and UI bugs, proposes text corrections, analyzes root causes and internationalization risks, validates glossaries and style guides, follows test plans, reviews player reports, and participates in bug triage and quality reviews. The role serves as a Brazilian Portuguese language resource while collaborating with localization, QA, and development teams.
Gaming • Information Technology • Mobile • Software • Esports
Design and run playtests (lab and remote), create research plans and study designs, analyze qualitative player feedback and surveys, author research reports, maintain research repositories, collaborate with data science, QA and studios, and perform competitive and design analyses to inform game development.
Gaming • Information Technology • Mobile • Software • Esports
Lead and grow a team of tools and automation engineers to build centralized dev tools, CI/CD and automated testing systems, and reusable pipeline products. Drive engineering standards, onboarding, career development, and cross-team alignment while maintaining technical contributions, code reviews, and technology exploration to accelerate game creation across studios.
Gaming • Information Technology • Mobile • Software • Esports
Manage and mentor a distributed Engineering Services team (8+ engineers) supporting AAA game co-development, platform optimization, and technical initiatives. Align resources with studio timelines, establish engineering best practices (code review, documentation), build development plans, and contribute hands-on via non-critical coding, technical proofs of concept, and code reviews.
Gaming • Information Technology • Mobile • Software • Esports
Design and implement player-centric gameplay systems in Unreal Engine 5 using C/C++. Collaborate with design, art, animation, and audio teams, identify and mitigate technical risks, ensure code quality, and debug complex systems for current consoles to realize creative goals.
Gaming • Information Technology • Mobile • Software • Esports
Leads and mentors a gameplay animation team creating high-end player-character and AI animations for a AAA game. Responsibilities include setting animation vision, improving pipelines and tools, training team members, planning motion capture, producing hand-key and motion-capture animations, supporting milestones and hiring, and collaborating across disciplines. The role requires strong expertise in gameplay animation systems, rigging, facial animation, anatomy, and animation principles.
Gaming • Information Technology • Mobile • Software • Esports
Lead and mentor a lighting team to create dynamic, optimized real-time lighting and cinematics in Unreal Engine 5. Establish pipelines, best practices, and cross-discipline collaboration with Tech and Production to deliver AAA-quality visual results.
Gaming • Information Technology • Mobile • Software • Esports
Coordinate engineering, design, and animation teams to deliver AI systems. Create roadmaps, break goals into sprint tasks, remove blockers, manage dependencies, identify and mitigate risks, maintain backlog and production artifacts, and communicate status with stakeholders to ensure delivery against milestones.
Gaming • Information Technology • Mobile • Software • Esports
Lead and mentor a team of world builders and level artists to create stylized, high-quality environmental art. Collaborate with Art, Design, Narrative, and engineering leads to design modular level architecture, manage asset lists and workflows, provide feedback, and ensure artistic consistency across a AAA game project.
Gaming • Information Technology • Mobile • Software • Esports
The Senior Combat Designer will script engaging gameplay encounters and collaborate with various teams to create immersive experiences for BioShock 4.
Gaming • Information Technology • Mobile • Software • Esports
Lead a developer team building and maintaining pipeline products, data systems, and tools across game engines, DCC, web, and build/deployment domains. Partner with directors and studios to estimate and solve pipeline inefficiencies (often with AI), own technical planning and CI/CD, enforce code standards, and ensure documentation and support.
Gaming • Information Technology • Mobile • Software • Esports
Design and build high-quality, believable 3D game environments and modular kits for a AAA BioShock title using Unreal Engine. Collaborate with cross-discipline teams, iterate on layouts to support gameplay and narrative, maintain asset libraries, ensure technical compliance, participate in look development, and take long-term ownership of environment art production and documentation.
Gaming • Information Technology • Mobile • Software • Esports
Design and block out game worlds, use Blueprint scripting to create gameplay content, collaborate with world architects and multidisciplinary teams, solve cross-disciplinary gameplay sequences from concept to completion, mentor junior designers, and implement scripted and systemic content to craft immersive, narrative-driven AAA player experiences.
Gaming • Information Technology • Mobile • Software • Esports
Lead a small engineering team while coding hands-on to extend Unreal Engine’s Gauntlet automation framework. Build test harnesses, input simulation, AI-driven test agents, telemetry, reporting, and scalable test infrastructure. Partner with studios and technical leaders, communicate risks and tradeoffs, manage the platform roadmap, and reduce technical debt. The role requires deep Unreal Engine and C++ expertise, engine-level testing experience, team leadership, and software telemetry or instrumentation experience.
