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Gaming • Information Technology • Mobile • Software • Esports
Lead and execute sound design across projects: define sonic direction, create and implement sound assets in Wwise and UE5, mentor and review audio team work, manage audio scope and pipelines, coordinate outsourcing, run recording sessions, and troubleshoot audio issues to deliver high-quality game audio.
Gaming • Information Technology • Mobile • Software • Esports
As an AI Engineer, support the development of AI Systems and Archetypes for BioShock 4, collaborating with different teams and iterating on designs. Test AI performance and assist in enhancing tools.
Gaming • Information Technology • Mobile • Software • Esports
Design, implement, and optimize Unreal Engine 5 systems and tools for a AAA BioShock title. Develop low-level engine features (streaming, serialization), integrate Epic updates, research performance optimizations, and collaborate across disciplines to ensure technical quality and shipping requirements.





