Design and integrate complex UI systems directly in Unreal (UMG/Slate), create and optimize shaders/materials, collaborate with designers/artists/programmers, debug and profile UI across platforms, and improve the UI pipeline with documentation of best practices.
Company Description
Ready to Level-up in your career? Frima is looking for a Technical UI Designer for its UX/UI team.
At Frima, we've been cultivating creative audacity for over 20 years! We're proud to have been recognized by GamesIndustry.biz as one of Canada's top employers in the video game industry for 2021, 2022 and 2023 (GamesIndustry.biz).
And the reason is simple, we know how to take care of our people:
- 4.5 days of work per week, year-round. (Friday pm off);
- Truly flexible working: remote (for residents of the province of Quebec), hybrid or in person, the choice is yours;
- Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us;
- Complete group insurance from day one;
- A contribution to your RRSP
- 400$ allowance towards the purchase of ergonomic equipment;
Life at the Studio
- Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
- Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
- Close-knit, caring and inclusive teams, even remotely!
- Come and discover the rest for yourself!
What your weeks are going to look like
- Design and integration of complex interface systems directly in Unreal (UMG/Slate);
- Visual research;
- Creation and optimization of custom shaders and materials for advanced visual effects;
- Collaboration with designers, artists, and programmers to solve multi-platform integration challenges;
- Debugging, profiling, and UI optimization to ensure smooth performance on PC, consoles, and other platforms;
- Improvement of the UI pipeline and documentation of best practices for the team.
What we're looking for
- College degree in graphic design, multimedia, or any other relevant field;
- Five (5) or more years of experience in interface design for video games;
- Excellent proficiency with Unreal UMG and Blueprints (Slate is an asset);
- Experience with Unreal animation systems, an asset;
- Advanced skills in shader/material creation;
- Strong understanding of UX and interaction design principles;
- Interest in complex technical challenges and optimization;
- English proficiency required, as we collaborate with English-speaking partners;
- Portfolio and/or demo required.
What we value in our team
- Independence, organization and professional rigor;
- Ability to work as part of a multidisciplinary team;
- Ability to manage time and work to production deadlines;
Come and make a difference with us! #FrimaLife
- Find out more about us: https://frimastudio.com/a-propos/
- About our culture: https://vimeo.com/766900522?share=copyLe
The masculine gender is used only to lighten the text. Only selected candidates will be contacted.
Top Skills
Blueprints
Shader And Material Creation
Slate
Umg
Unreal Animation Systems
Unreal Engine
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