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Gameloft

Technical Animator

Posted 18 Days Ago
Be an Early Applicant
In-Office
Montréal, QC
Mid level
In-Office
Montréal, QC
Mid level
The Technical Animator will create custom rigs, skinning, and animation tools for characters in an innovative Dungeons & Dragons project, collaborating with various teams.
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Company Description

Here at Gameloft, we create moments of happiness for our players all over the world through exciting gaming experiences. This is our mission, and it has been the same for over 20 years. We are the proud creators of Asphalt, Dungeon Hunter, Modern Combat, and over 200 other great games.

There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles, with titles such as Disney Speedstorm and Disney Dreamlight Valley, to provide our players with even more amazing adventures.

With more than 3,400 passionate Gamelofters across the globe, we take great pride in our differences and draw on them to create games just as diverse as we are.

If you’re looking for a new challenge and want to work with a bold and talented group of people, don’t hesitate to join the game!

    Job Description

    Join our talented team as we embark on an uncharted gaming adventure! We're on the lookout for a passionate Technical Animator to contribute their skills to our Dungeons & Dragons® PC/console project. This innovative game will blend the features of action-RPG/survival with unique elements of life-simulation games to redefine the genre and capture the imaginations of players worldwide.

    As part of a team based in Montreal, you will help shape the look and feel of the game’s characters and contribute to building a world full of life and personality.

    Reporting to the Animation Director and collaborating with the Senior Technical Animator, the successful candidate will be in charge of the creation of custom rigs, skinning and R&D related to character rigging and run-time animation solutions. Specific tasks will include:

    • Setting up complex character/creature/vehicle rigs with secondary dynamic animation support, and possibly environment FX rigs.
    • Creating and maintaining animation pipeline tools (tools and methodologies for integrating animations and related assets).
    • Writing scripts and creating tools to streamline the rigging setup process.
    • Collaborating with the animation team to design motion controls (including facial expression systems).
    • Developing secondary dynamic systems both in DCC packages and in-engine.
    • Supporting the creation of a character customization pipeline.
    • Working closely with gameplay programmers, designers, as well as the character team.

    Qualifications

    • In-depth knowledge of Maya.
    • Experience writing scripts and automating rigging process (Python/MEL).
    • Basic knowledge of complex programming is an asset.
    • More than 3 years' experience in a professional production environment.
    • Experience with Unity (experience with Unreal is an asset).
    • Experience setting up custom rigs for characters/vehicles.
    • Good understanding of FK/IK rig animation systems for both control and deformation of 3D characters (stylized and realistic).
    • Experience with secondary animation systems (cloth/hair simulation / facial).
    • Excellent communication skills, able to clearly explain technical solutions to both technical and non-technical teammates.
    • Able to adapt to changing priorities, meet deadlines, and remain calm under pressure.

    Additional Information

    What Gameloft believes in:

    We play the good game for a better world. As a leader in the industry, we want to use the power of video games as a force for positive change.
    If you join us, you’ll have plenty of opportunities to help the environment, make a difference in communities and build a more inclusive world.

    We want our Gamelofters to focus on what matters: creating fun and high-quality games they’ll be proud to share with our players around the world.

    To help you succeed in your role, we have some cool perks:

    What Gameloft offers:

    • Flexible schedule
    • Friday afternoon off all year round!
    • 3 weeks’ vacation and mobile days off, available as of your start date
    • Time off between Christmas and New Year’s Day to help you start the year off on the right foot
    • Group RRSP program with employer contributions
    • Great group insurance program
    • Free 24/7 access to a virtual medical clinic
    • The Employee and Family Assistance Program
    • Partial reimbursement of your commuting costs (for public transit and/or parking)
    • Support for new employees relocating from countries or regions outside Quebec
    • Referral program with bonuses
    • Regular activities and prizes courtesy of our Social Committee

    And at the studio itself:

    • Secure bike storage room and a subsidy to encourage active transportation (during the summer)
    • Daily snacks (fruit, coffee, etc.)
    • Wednesday happy hours
    • A game room
    • A rooftop terrace
    • Studio located near Jarry Park and the charming Mile-Ex and Little Italy neighbourhoods
    • Fitness classes at the studio itself or at Jarry Park (e.g., yoga)

    Top Skills

    Maya
    Mel
    Python
    Unity
    Unreal

    Gameloft Montréal, Québec, CAN Office

    7250 Rue Marconi, Montréal, Québec, Canada, H2R 2Z5

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