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Fortis Games

Staff Full-Stack Engineer (Game Team)

Reposted Yesterday
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Remote
Hiring Remotely in Canada
Senior level
Remote
Hiring Remotely in Canada
Senior level
The Full-Stack Staff Software Engineer will develop game features, manage CI/CD, collaborate with team members, and solve live issues for multiplayer games.
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Who we are
At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.
We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.

About the role

As a Full-Stack Staff Software Engineer at Fortis, you’ll help us build an amazing Original IP  through all the development stages, from concept to launch. You will work closely with highly talented game designers, artists, and other engineers to design, implement, and launch a large-scale multiplayer experience and leave your mark on a game that will last for years.

What you’ll achieve

  • Develop new game features from prototype to live operations
  • Work across multiple game engineering disciplines to implement server-authoritative game features
  • Develop and support CI/CD pipelines
  • Observe the studio’s development guidelines and, in collaboration with other developers, help drive the project’s code style and architectural excellence
  • Produce technical design documentation to educate stakeholders and fellow engineers about software design decisions and principles
  • Instrument, profile, and analyze client code to identify and fix complex bugs and performance issues
  • Collaborate with the Central Tech team when appropriate
  • Triage and resolve high-impact issues that arise working in a live environment
  • Additional client engineering tasks as required

What you’ll need to be successful

  • 7+ years of software engineering experience in the games industry
  • Experience developing multiple mobile games with Unity
  • Experience developing real-time server-authoritative multiplayer games
  • Experience developing games across various engineering disciplines (gameplay, progression, client, server, etc.)
  • Experience developing C# server applications for real-time multiplayer games
  • Ability to solicit and incorporate game feature feedback in a highly iterative process
  • Ability to work on a cross-discipline game development team
  • High-energy, hands-on individual with attention to detail and comfortable in an entrepreneurial environment
  • Strong understanding of game mechanics and design principles
  • Fluent in English with interpersonal communication skills

Why join us
There are many reasons to join us, but here are a few:

  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
  • We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming

Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Top Skills

C#
Unity

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