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Ubisoft

Senior User Interface Artist [March of Giants]

Reposted 2 Days Ago
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In-Office
Montréal, QC, CAN
Senior level
In-Office
Montréal, QC, CAN
Senior level
As a Senior User Interface Artist, you will design and create intuitive visual interface elements for games, collaborating with various teams to enhance player experience.
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Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Senior User Interface / UI Artist at Ubisoft Montreal, you will create visual interface elements that guide players smoothly through the game and support a clear, immersive experience. You will put players at the center of your design approach, removing friction and helping them understand what to do and when to do it. Your work as a Senior User Interface Artist will ensure interfaces feel intuitive, readable, and seamlessly integrated into gameplay.

What you’ll do

  • Collaborate with User Interface Art (UI) Direction to understand the game’s visual identity and guidelines
  • Work closely with User Experience (UX), User Interface (UI) Technology, User Interface Programming, and Game Design teams
  • Take artistic ownership of complex, cross-functional interface systems
  • Design key elements such as heads-up displays, menus, progression systems, stores, and seasonal content
  • Contribute to features tied to live operations, including events and evolving content
  • Produce interfaces through hands-on creation, including layouts, scalable iconography, and functional animation
  • Create interface animations that provide clear visual feedback, pacing, and readability
  • Balance artistic goals with technical constraints of the game engine
  • Refine and improve work based on team feedback, including debugging and optimization
  • Collaborate with localization teams to adapt interfaces for multiple languages

Qualifications

What you bring to the team

  • Proven expertise in visual interface design for video games
  • Strong proficiency with design and prototyping tools and game engines
  • Solid understanding of usability principles and information architecture
  • A creative, collaborative, and solution-oriented mindset
  • Clear communication and strong presentation skills
  • Openness to feedback and the ability to adapt designs accordingly
  • A strong interest in player-centered design and visual communication

What to send our way

  • Your CV highlighting relevant skills and experience
  • A portfolio showcasing user interface and visual design work

Top Skills

Design And Prototyping Tools
Game Engines

Ubisoft Montréal, Québec, CAN Office

5505 Boul. Saint-Laurent #2000, Montréal, Québec, Canada, H2T 1S6

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