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Ubisoft

Senior Gameplay Programmer – [Assassin’s Creed: Codename INVICTUS]

Reposted 11 Days Ago
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In-Office
Montréal, QC
Senior level
In-Office
Montréal, QC
Senior level
As a Senior Gameplay Programmer, you'll develop gameplay systems for a multiplayer game, mentor junior programmers, and collaborate with other disciplines to ensure technical feasibility and quality gameplay experience.
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Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

Job Description

As a Senior Gameplay Programmer, you’ll join one of our gameplay teams on a multiplayer game. You’ll be responsible for developing gameplay systems in collaboration with other programmers, designers, and various disciplines. In addition to being a strong individual contributor, we’re looking for someone who can mentor less experienced programmers on the team.

What You’ll Do:

  • Analyze and understand game design documents in order to define the required features and gameplay systems that need to be developed in the engine.

  • Review existing engine features and assess their suitability for the project’s design intentions; if necessary, define how to adapt them to meet the game's needs effectively.

  • Anticipate potential game design changes and ensure that your implementation of gameplay systems can easily accommodate those changes.

  • Propose improvements as needed by designing and implementing new systems or modifying existing ones.

  • Collaborate with Programmers from other disciplines, Game Designers, Level Designers, and Animators to discuss constraints and determine the technical possibilities for various gameplay features.

  • Ensure that the implementation of controls and gameplay systems delivers the player experience envisioned by the game design team.

  • Work with other departments to develop tools that allow them to tweak gameplay efficiently.

  • Support the gameplay systems and features throughout the production lifecycle.

Qualifications

hat You Bring to the Team:

  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent field.

  • Minimum 7 years of professional video game development experience, with strong proficiency in C++.

  • Experience on at least one AAA multiplayer game.

Additional Information

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid working.

Top Skills

C++

Ubisoft Montréal, Québec, CAN Office

5505 Boul. Saint-Laurent #2000, Montréal, Québec, Canada, H2T 1S6

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