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Framestore

Lookdev TD

Posted 2 Days Ago
Be an Early Applicant
Hybrid
Montréal, QC, CAN
Mid level
Hybrid
Montréal, QC, CAN
Mid level
The Lookdev TD is responsible for creating photorealistic shading and look development for CG assets in VFX films. This involves collaboration with supervisors, optimizing shading setups, and ensuring quality and deadlines are met.
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The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

About the role

As members of the Lighting department, Lookdev technical directors are responsible for producing look development and shading for high-quality photorealistic CG assets to be used in high-end VFX films.

What you’ll do:

  • Working closely with the VFX/CG Supervisors and Head of Department to determine the best approach to solving look development challenges and achieving the required look

  • Collaborating with other asset departments to ensure look development requirements are met

  • Making sure that shading setups are efficient in order to optimise render-farm usage

  • Staying on schedule and meeting set deadlines while maintaining the highest levels of quality

What we’re looking for:

  • Previous experience in look development for VFX films

  • Strong knowledge of physically plausible shading and rendering techniques

  • Extensive knowledge of either Renderman, Arnold or similar raytrace-based production renderers

  • A good knowledge of lighting techniques and real-world lighting/photography

  • A good understanding of colour-space

  • A basic knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered

  • Good all-round knowledge of other disciplines within VFX including: simulation, modelling and UV mapping and texturing

  • Excellent organisation, communication, and interpersonal skills

  • Good attention to details

  • Able to work well under pressure and meet deadlines while maintaining high quality results

  • Able to work successfully as part of a team as well as independently

  • Reliable, with good timekeeping and the ability to meet deadlines

  • Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also with the creativity and problem-solving skills to work around issues

  • Dencent knowledge of Houdini

You might also have:

  • Experience with digital paint software such as Photoshop, Mari and/or Substance Painter

  • Experience and knowledge in modelling and texturing

Application Process

To apply, please complete the linked application form or submit your resume and portfolio to [email protected] with the subject line Lookdev TD - Montreal (speculative application)

Accessibility Statement

Our Montreal studio has universal access, with step-free entry, accessible toilets, and quiet spaces available. We are committed to providing an inclusive workplace for everyone and continue to improve accessibility to ensure all employees feel supported.

Top Skills

Arnold
Houdini
Mari
Nuke
Photoshop
Renderman
Substance Painter

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