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Autodesk

Procedural Pipeline Specialist (FX TD)

Posted 6 Days Ago
Be an Early Applicant
3 Locations
Senior level
3 Locations
Senior level
The Procedural Pipeline Specialist will design procedural geometry and simulation systems in collaboration with artists and researchers, ensuring integration in production.
The summary above was generated by AI

Job Requisition ID #

25WD86061

Position Overview 

We are seeking a Procedural Pipeline Specialist to join our team at Autodesk Research, specifically focusing on re-imagining procedural geometry and simulation systems for the AI era of our Entertainment & Media Solutions (EMS). This role is crucial in developing the procedural techniques and models that empower artists to create dynamic and complex scenes. The ideal candidate will have a strong foundation in both technical skills and artistic understanding, as well as a passion for innovation in procedural content creation.

When applying please provide a reel or a link to your portfolio to showcase your work in industry.

Responsibilities

  • Design and develop procedural geometry and simulation setups for gaming, animation and VFX projects
  • Test and optimize systems to ensure they are ready for data preparation and  Machine Learning pipelines
  • Collaborate with research scientists to design procedural controls
  • Create scripts and low-code/no-code solutions that will facilitate automation and efficient data
  • Understand and work within project requirements to create procedural systems that align with the overall vision
  • Assist in procedural data acquisition projects
  • Ensure all procedural setups and simulations appear natural or appropriate for specific styles
  • Debug and optimize technical issues in procedural pipelines and models
  • Stay updated with evolving animation and procedural trends and techniques
  • Leveraging procedural methods, use creative sensibilities and analytical skills to push the boundaries of model diversity
  • Communicate effectively with the modeling and science teams to ensure the successful integration of the procedural systems and models into the game or film

Minimum Qualifications

  • 5+ years of experience in film/tv/game production working as or closely with Modelers, Effects Technical Directors, and Procedural Artists
  • Deep experience in designing and developing procedural geometry and simulation systems
  • Intimate understanding of procedural principles, style languages, and complexity
  • Driven to develop solutions and tools that put artists at the center of the production using AI capabilities
  • Proven ability to work within cross-functional teams on productions and/or projects
  • Inclusive with superior collaboration skills
  • Excellent verbal and written communication abilities

Preferred Qualifications

  • Up-to-date expertise in cutting-edge procedural animation and simulation best practices, production pipelines, and human-centered design
  • Expert in Bifrost as part of Maya
  • Best practices of check-pointing and re-generating work reliably
  • Solid programming skills to manage artifact creation and management
  • Experience with multiple procedural content creation systems
  • Passion for innovation and improving the procedural production process

The Ideal Candidate

  • Has worked within the film/tv/game production industries as a Procedural Artist or Technical Director and has hands-on understanding of best practices for modern 3D procedural game, vfx or animation production
  • Strong desire to advance the procedural production process for a re-imagined entertainment industry
  • Demonstrates a strong understanding of the importance of data quality in procedural workflows
  • Has a passion for adopting new technologies and techniques to enhance procedural workflows

Learn More

About Autodesk
Welcome to Autodesk! Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk – our Culture Code is at the core of everything we do. Our values and ways of working help our people thrive and realize their potential, which leads to even better outcomes for our customers.

When you’re an Autodesker, you can be your whole, authentic self and do meaningful work that helps build a better future for all. Ready to shape the world and your future? Join us!

Salary transparency

Salary is one part of Autodesk’s competitive compensation package. For Canada-BC based roles, we expect a starting base salary between $106,500 and $156,200. Offers are based on the candidate’s experience and geographic location, and may exceed this range. In addition to base salaries, we also have a significant emphasis on annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Diversity & Belonging
We take pride in cultivating a culture of belonging and an equitable workplace where everyone can thrive. Learn more here: https://www.autodesk.com/company/diversity-and-belonging

Are you an existing contractor or consultant with Autodesk?

Please search for open jobs and apply internally (not on this external site).

Top Skills

Ai Capabilities
Bifrost
Maya

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