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Gamebreaking Studios

[Canada/Latin America] Lead / Senior UI Artist (Contract-to-hire)

Posted 12 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in Canada
Senior level
Remote
Hiring Remotely in Canada
Senior level
Lead and produce high-quality UI art for games while embedded with a AAA studio. Own the UI art discipline, convert wireframes to mockups and in-engine assets, fine-tune implementations, create art documentation, set standards for speed and quality, and coach other artists. Collaborate closely with designers and engineers to define the UI look and contribute to a positive studio culture.
The summary above was generated by AI

As a Lead / Senior UI Artist contracting with Gamebreaking Studios, you will use your skills to lead the design and creation of high-quality UI for games.

Gamebreaking Studios is looking for someone with considerable experience designing and working on high quality UI assets for games. You will be the first UI Artist at Gamebreaking and hopefully the first of many! This is a great opportunity for someone excited about the prospect of owning the UI art area. We expect you to be comfortable taking ownership of your area and navigating a large organization without oversight.   

In this role, you will begin on our largest and longest-running co-development team, embedded with a large, AAA studio. You will create high quality UI art assets alongside artists and designers from our client, while also helping to define the look and feel of the UI of the project. You will also be responsible for assisting with motion design and materials in-engine.  Artists on small teams like ours are valued not only for their artistic prowess but also for their flexibility and enthusiasm to contribute to design and feedback.  

Gamebreaking Studios is an Equal Opportunity Employer. We celebrate diversity, and are committed to maintaining a safe and inclusive environment for our team.

Desired Skills & Qualifications
  • A passion for games!  There is no need to be a hardcore gamer, but we like to work with folks who have an interest in the medium we work in.
  • 7+ Years professional experience, including many years practicing your craft in the games industry
  • Strong technical artistic skills.  The artist should be able to deliver on design mockups with accuracy and speed, while keeping the quality of the work high and to the standards of the industry. 
    • Motion graphics and animation proficiency
  • Experience with the Unreal pipeline, specifically working with UMG and Materials
  • Strong Collaboration ability.  Having experience working with others in a constructive way is key.  That means being able to give and receive feedback with empathy and confidence. 
  • Cross Discipline Communication.  Has experience working with UI Designers and Engineers to deliver a cohesive art style and UI assets to a game project.  
  • Leadership ability.  The ability to coach and direct other artists while turning wireframes into assets and defining the artistic style.
Your Responsibilities
  • Meet with designers and other artists to discuss and plan out the look and requirements for the UI design.
  • Push complex UX wireframes through to mockups and final assets.
  • Fine tune feature implementations and push overall visual quality in-engine.
  • Establish a standard for speed and quality.
  • Help create mockups and art documentation throughout the project.
  • Contribute meaningfully to growing & improving the positive culture at Gamebreaking.
Our Responsibilities To You
  • Encourage healthy working hours, PTO, and a respect for your time
  • Foster an environment of equal opportunity, treatment, and inclusion
  • Create a fun and playful environment that remains professional and respectful
  • Grow our culture positively and meaningfully through a high level of transparency and thoughtful conversation
  • Provide opportunities for you to learn and grow
Duration and Employment Status

This is a contract position, but it is our desire to hire a full-time employee into this role, and build out this discipline. That decision will be contingent on our business needs becoming long-term, including either ongoing renewal with our existing client or other opportunities arising, as well as your performance in the role. The initial contract runs until Aug. 21st, 2026. It may be extended or converted at that time based on the above criteria. You will be expected to work 40 hour weeks, without the expectation of overtime.

Compensation

CANADA

Senior UI Artist CAD $100,000 - $132,500 / year

Lead UI Artist CAD $110,000 - $142,500 / year

LATIN AMERICA

For Latin American countries, pay will be determined on a case-by-case basis.

About Gamebreaking

Gamebreaking Studios is a young, growing, LA-based company founded by technology leaders from around games, entertainment, and software. We found early success providing work-for-hire to other studios and now build everything from end-to-end games to online game platforms to individual feature integrations. We also develop our own games and IP alongside other projects.

Our mission: We aspire to make games and media so fun that it improves people's relationships and behaviors. That is to say, while we are not a "serious games" company, we believe that making fun-first games enables us to have a positive impact. We believe deeply in our core values and hope to find people who share them:

  • Take Responsibility
  • Raise The Tide, Not One Boat
  • Ambitious Goals, Disciplined Execution
  • Design For People, Own Your Craft
  • We Play Together


Living and working outside the US at Gamebreaking

This position is open to candidates living and working throughout Canada and Latin America. Applicants must be fluent in English, willing to work according to US time zones (must be available 8am - 3pm Pacific Time), and have a strong, stable internet connection conducive to remote work and video calls. When converting to full-time, we work with an Employer of Record (deel.com) to hire full-time employees. This works very similar to how employees would work for a company based in their home country. Note that work authorization in the country you will work from is still required.

Top Skills

Animation
Materials
Motion Graphics
Umg
Unreal Engine

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