Sony Pictures Imageworks
Jobs at Sony Pictures Imageworks
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Recently posted jobs
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Sony Pictures Imageworks welcomes general applications for various positions in a dynamic work environment for creative professionals.
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Create final images by combining rendered animation, live action, and graphics using in-depth software knowledge, particularly Nuke, ensuring seamless transitions and meeting artistic direction.
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The Lighter designs and implements lighting for characters and environments, ensuring shots align with production art direction. Requires compositing experience and technical skills.
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As a Compositor, you will integrate various layers of visual elements to create final images, ensuring they meet artistic direction and efficiency targets.
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Designs and implements lighting for characters and environments, ensuring continuity and meeting art direction while developing technical solutions.
6 Days AgoSaved
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Lead software development projects for artist tools at Sony Imageworks, mentor junior developers, ensure high-quality delivery, and collaborate with creative teams.
14 Days AgoSaved
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Create final look-developed assets and lighting setups for production. Write or modify RenderMan shaders, define render passes, collaborate with lighting leads and texture artists, develop standard lighting rigs, implement assets technically and artistically, and report production issues with creative solutions. Provide a demo reel.
15 Days AgoSaved
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The role involves creating and refining animation production pipelines, managing scene dependencies, and collaborating with teams to resolve technical issues. Strong programming skills in Maya and Python are essential, along with experience in VFX production.
17 Days AgoSaved
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Develop, prototype and maintain animation tools and scripts; optimize animation workflows and scenes; support artists across the production pipeline; author documentation and training; collaborate with pipeline, supervising animators, and other departments to implement best practices and resolve technical issues.
22 Days AgoSaved
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The Technical Engineer will develop and implement procedural tools in Houdini, collaborate with artists, and support production pipelines with minimal supervision.
23 Days AgoSaved
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Create and launch a studio internal communications hub on Confluence: structure pages and templates, write and edit clear studio content, support and coach content owners, run the editorial calendar, monitor usage and feedback, and keep content current and inclusive across Vancouver, Los Angeles, and Montreal. Build sustainable practices so the studio can maintain the platform long-term.
