Gameloft

Montréal
Total Offices: 2
4,821 Total Employees
Year Founded: 1999

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Gaming • Information Technology • Mobile • Software • eSports
22 Offices
3505 Employees
Jobs at Gameloft
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Recently posted jobs

Gaming
The role involves designing and optimizing game engine systems, debugging performance issues, and collaborating with gameplay teams. The candidate should understand Unity architecture and should be capable of mentoring junior engineers.
2 Days AgoSaved
Hybrid
Montréal, QC, CAN
Gaming
Gameloft invites spontaneous applications from talent in various roles like artists, programmers, and designers for future projects.
Gaming
Join Gameloft as a Senior Gameplay AI Programmer, designing and implementing engaging gameplay mechanics and AI concepts for a new Dungeons & Dragons game project.
3 Days AgoSaved
Hybrid
Montréal, QC, CAN
Gaming
As a Data Scientist at Gameloft, you will analyze large player datasets and implement machine learning models to drive game revenue. Responsibilities include feature engineering, prototyping ML models, and contributing to experimental designs.
Gaming
As Lead VFX, you will manage the VFX pipeline for a Dungeons & Dragons game, integrate effects in Unity, and ensure high artistic and technical standards while collaborating with internal and external teams.
7 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming
The Narrative Designer will create and manage narrative elements for Disney Dreamlight Valley, writing dialogues, developing story arcs, and collaborating with the design team to enhance gameplay and storytelling.
Gaming
As a Senior Game Designer at Gameloft, you'll design and enhance game systems, analyze player data, and collaborate across teams to improve gameplay experience for Disney Dreamlight Valley.
Gaming
The Level Designer will create engaging worlds for a new open-world survival game, collaborating closely with the creative team and defining design standards.
Gaming
The Lighter Level Artist will create dynamic lighting for environments in a PC/console game, optimizing performance while collaborating with art and design teams.
Gaming
Looking for a concept artist for a Dungeons & Dragons project. Responsibilities include creating characters, environments, and art assets, ensuring a unique game style, and collaborating with teams.
Gaming
The Tools Programmer will develop and maintain tools in Unity, collaborate with various teams to optimize workflows, and ensure code quality. This role requires strong expertise in Unity and C# along with problem-solving skills.
Gaming
Seeking a passionate Technical Game Designer to support the development and implementation of game systems for a Dungeons & Dragons PC/Console project, blending Action-RPG and simulation elements. Responsibilities include prototyping mechanics, troubleshooting, and collaborating with teams to enhance game features.
Gaming
The Gameplay Programmer will develop and implement gameplay mechanics in collaboration with designers and artists, ensuring a smooth player experience in a new open-world survival game.
Gaming
The Senior Gameplay Programmer will develop and implement gameplay mechanics for a new open-world survival game, collaborating with designers and artists to create a smooth player experience.