Framestore
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Recently posted jobs
Digital Media • Virtual Reality • Design
Create highly accurate CG models and UVs for high-end visual effects films using photographs, scan data, blueprints, and concept designs. Follow asset-build conventions, collaborate with texture and production teams, present work for review, manage schedules, and deliver detailed models on deadline. The role requires strong polygonal subdivision modeling, UV layout, reference interpretation, workflow organization, teamwork, and familiarity with Maya and sculpting software.
Digital Media • Virtual Reality • Design
Provides first-line IT support for Framestore’s North American divisions through JIRA Service Desk. Responsibilities include workstation configuration, hardware troubleshooting and replacement, system monitoring, asset and loan-equipment management, equipment relocation and provisioning, artist support, documentation in Confluence, and participation in an off-hours on-call rotation. The role is predominantly on-site and requires customer service, problem-solving, scripting, hardware repair, communication, teamwork, and the ability to lift at least 25 pounds.
Digital Media • Virtual Reality • Design
Create and execute character and creature dynamic simulations (cloth, hair, muscles, skin), build simulation rigs, collaborate with Modeling/Rigging/Animation/Lighting/Groom, develop tools and workflows, meet deadlines, and deliver finished assets to Lighting.
Digital Media • Virtual Reality • Design
Create photorealistic visual development assets for film and episodic VFX, working across modeling, sculpting, shading, texturing, lighting, rendering, environments, creatures, characters, and FX. Use Blender, procedural workflows, and simulations to establish visual benchmarks, resolve creative and technical challenges, and prepare organized scenes for production handoff. Collaborate with supervisors and stakeholders while clearly communicating workflows and maintaining high-quality documentation.
Digital Media • Virtual Reality • Design
Crowd Technical Directors at Framestore create simulations of crowd characters, develop locomotion, and work with departments for high-end visual effects films.
Digital Media • Virtual Reality • Design
As an FX Technical Director, you'll create simulations for visual effects like smoke and fire, apply lighting, and collaborate on design solutions.
Digital Media • Virtual Reality • Design
As a Lighting TD you will assemble 3D scenes, design and replicate realistic lighting, collaborate with CG supervisors and compositors, render element passes, optimize render configurations, and manage assets to meet production deadlines.
Digital Media • Virtual Reality • Design
The 3D Animator will produce high-quality animations for VFX films, collaborating closely with the Animation Lead to create compelling scenes, meet deadlines, and incorporate feedback.
Digital Media • Virtual Reality • Design
The Animation Supervisor ensures high-quality animation, manages and mentors animators, collaborates with leads, attends client reviews, and meets deadlines.
Digital Media • Virtual Reality • Design
Composite 2D, 3D and live-action elements to high-end VFX standards, take direction from leads, meet show deadlines, manage workload, and apply color space and composition principles.
Digital Media • Virtual Reality • Design
Coordinate daily VFX production tasks to keep shots moving through the pipeline. Track shot progression, organise dailies and meetings, update Flow/ShotGrid, communicate client notes, manage deliveries and edits, balance artist workloads, and support producers and supervisors to deliver projects on time and budget.
