Epic Games

Montréal
5,500 Total Employees
Year Founded: 1991

Jobs at Epic Games

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Recently posted jobs

17 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Build and maintain CI/CD pipelines and build automation for Rocket League. Collaborate with developers, QA, production, and infrastructure to improve workflows, monitor build health, troubleshoot failures, and support releases. Create tools to optimize developer productivity and ensure stable, scalable build systems during critical milestones.
17 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Design, build, and maintain core AI gameplay systems for Fortnite. Collaborate with designers, artists, and engine teams to prototype and iterate AI features, optimize and fix bugs, and ensure high-quality cross-platform user experiences.
18 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Design and evaluate memory architectures for foundation models across modalities; develop production-ready scalable learning models; define metrics for memory performance; collaborate with researchers and engineers to roadmap and deploy memory-enabled systems.
19 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Develop and maintain anti-cheat systems for games and Unreal Engine, reverse-engineer cheats and malicious binaries, apply OS internals knowledge on Linux and Windows, collaborate with developers and analysts to detect, prevent, and iterate on cheat detection and protection techniques at scale.
22 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Develop Unreal Editor features that integrate cloud-based collaboration, version control, and distributed workflows. Build responsive editor experiences interacting with asynchronous networked services, collaborate with product/UX/backend teams, and implement resilient, low-latency systems that improve creator workflows.
22 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Lead and supervise outsourced modeling partners, provide creative and technical feedback, document pipelines and asset requirements, train vendor artists, manage in-engine implementation, and coordinate approvals with internal art leads and stakeholders.
22 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Lead and manage a team of Technical UI designers to implement UI systems in Rocket League, collaborating across teams and establishing best practices while maintaining hands-on development.
27 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Lead the vision for Fortnite's Battle Pass and similar products. Collaborate with various teams to ensure design and product success, focusing on progression and monetization systems.
29 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Design and implement AI-powered UI tooling and frameworks, own and evolve the UI tech codebase in Unreal Engine, mentor engineers, collaborate cross-discipline, and profile/resolve UI performance and memory issues to support creators and licensees.
29 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Paid 6–12 month research internship developing and experimenting with ML models (vision, NLP, speech) for game agents, player safety, content generation, and developer tools. Tasks include data creation/analysis, end-to-end model design and prototyping, and collaborating with research scientists and engineers to deploy models.