Budge Studios

Montréal
125 Total Employees
Year Founded: 2010

Jobs at Budge Studios

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Recently posted jobs

2 Days AgoSaved
Hybrid
Montréal, QC, CAN
News + Entertainment
Creates, illustrates, animates, colors, and optimizes 2D art assets for mobile games, including characters, objects, environments, buttons, and special effects. Collaborates with creative, game design, programming, and production teams; conducts research, develops gameplay models, participates in production meetings, and meets deadlines. Strong drawing, coloring, animation, organization, adaptability, and teamwork skills are required.
2 Days AgoSaved
Hybrid
Montréal, QC, CAN
News + Entertainment
Own LiveOps and product strategy across 25+ mobile apps for children. Analyze cohorts, funnels, retention, monetization, and LTV using Amplitude; design and evaluate A/B and multivariate tests; benchmark portfolio performance; identify growth opportunities; collaborate with user acquisition and marketing teams; and translate complex data into product roadmaps, strategic recommendations, and executive narratives.
2 Days AgoSaved
Hybrid
Montréal, QC, CAN
News + Entertainment
Creates and optimizes 3D assets, environments, characters, models, textures, rigs, animations, and static or animated UI for mobile games. Develops sketches, illustrations, and 2D concept art while following artistic direction. Collaborates with game designers, programmers, producers, and creative leadership throughout the development process. Revises existing assets, designs gameplay elements, and meets production deadlines in a multidisciplinary team.
2 Days AgoSaved
Hybrid
Montréal, QC, CAN
News + Entertainment
Tests children's mobile applications manually by identifying, reproducing, documenting, and tracking functional and visual bugs. Develops and executes UI, functional, performance, and specialized test plans, publishes procedures and results, communicates findings to QA supervision, and collaborates with developers to prioritize fixes.
2 Days AgoSaved
Hybrid
Montréal, QC, CAN
News + Entertainment
Design and code game systems, contribute to program architecture, optimize 3D environments, develop 2D and 3D effects, and help schedule programming tasks. The role requires C#, Unity 3D shaders, software engineering practices, cross-platform development knowledge, communication skills, and a passion for advancing game technology. Video game, mobile application, Unity, shader, and personal App Store project experience are desirable.